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60 results on '"Ensenyament i aprenentatge::TIC's aplicades a l'educació [Àrees temàtiques de la UPC]"'

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1. The potential of mobile augmented reality as a didactic and pedagogical source in learning geometry 3D

2. The impact of an integrated STEAM project delivered via mobile technology on the reasoning ability of elementary school students

3. Local Technology to Enhance Data Privacy and Security in Educational Technology

4. Gamification tools in the learning of shipbuilding in the undergraduate marine engineering education

5. Retention of students ahead of the change from virtual to face to face classes: Case study from the commercial engineering department

6. Academic and emotional effects of online learning during the COVID-19 pandemic on engineering students

7. Enhance learning experience using technology in class

8. Aplicació mòbil per l'autoavaluació i coavaluació

9. The Arab digital generation’s engagement with technology: The case of high school students in the UAE

10. Student model initialization using domain knowledge ontology representative subset

11. Serious video games in engineering education: A scoping review

12. Professor's perception of the use of digital skills and gamification in a Peruvian university

13. Effects of Augmented Reality Integration (ARI) based Model Physics Independent Learning (MPIL) for facilitating 21st-century skills (21-CS)

14. Development of a formative sequence for prospective science teachers: The challenge of improving teaching with analogies through the integration of infographics and augmented reality

15. Virtual education in university teaching: Application of the TPACK model in quantitative subjects

16. Integrating technology into higher education: A case study in Lebanon

17. A new character-level encryption algorithm: How to implement cryptography in an ICT classroom

18. Facilitating effective student learning on subject matter 'Simple colloids' through demonstrative educational videos

19. Why students use social networks for education: extension of UTAUT2

20. Atenea exams, an IMS LTI application to solve scalability problems: A study case

21. Opinion of ICT coordinators on the incidence of telematic tools

22. Learning Management System supported smartphone (LMS3): Online learning application in Physics for school course to enhance digital literacy of preservice Physics teacher

23. Development and validation of web-based STEAM online platform to improve learning quality in pre-service Chemistry teacher

24. The development of information literacy in early childhood education teachers. A study from the perspective of the education center's character

25. Uses and integration of augmented reality in the educational cooperatives of Andalusia (Spain)

26. Pedagogical guidelines for the creation of adaptive digital educational resources: A review of the literature

27. UAI case: An uCASE-CL model implementation

28. Analysis of academic performance based on sociograms: A case study with students from at risk groups

29. ICT and inclusive education: Attitudes of the teachers in secondary education

30. Using technology acceptance model to measure the use of social media for collaborative learning in Ghana

31. Using and integration of ICT in a diverse educational context of Santander (Colombia)

32. Factors that influence zambian higher education lecturer’s attitude towards integrating ICTs in teaching and research

33. Improving students' attitude, conceptual understanding and procedural skills in differential calculus through Microsoft Mathematics

34. FOSTERING THE REDUCTION OF ASSORTATIVE MIXING OR HOMOPHILY INTO THE CLASS

35. Confirmatory factor analysis of the essential digital competencies for undergraduate students in Thai higher education institutions

36. Web 2.0 for fostering students' social presence in online learning-based interaction

37. Laboratory 3.0: manufacturing technologies laboratory virtualization with a student-centred methodology

38. Measuring the collective intelligence education index

39. Urban gamification in architecture

40. Designing a Secure Exam Management System (SEMS) for M-Learning Environments

41. The use of e-portfolio in a linear algebra course

42. Context-aware assessment in out-of-classroom activities by means of mobile technologies

43. Co-creation of a serious game to develop competences on the primary education program

44. Desenvolupament d'un llenguatge i entorn de programació docent d'evolució linial i continu per un entorn preescolar i escolar

45. Aplicación docente de Realidad Aumentada en cursos universitarios de representación de proyectos de Arquitectura

46. Códigos QR aplicados a la visualización de elementos arquitectónicos

47. The combination of web-based communication mechanisms and wiki environment enable superior performance achievements

48. Interactive educational software of textile desing

49. Presentació Servei Atenea

50. Estudi de les TIC i el dossier personal d'aprenentatge digital: impulsant el canvi de paradigma educatiu

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