Back to Search
Start Over
Serious video games in engineering education: A scoping review
- Source :
- Journal of Technology and Science Education. 13:446
- Publication Year :
- 2023
- Publisher :
- Omnia Publisher SL, 2023.
-
Abstract
- Video games have become an important element of contemporary life. The need to use them in the field of education has given rise to the appearance of serious video games, which have been specially designed to achieve objectives at different educational levels and generate spaces for educational innovation. The purpose of this work is to investigate the use of serious video games in engineering education. A scoping review was carried out on serious video games that were used or designed for this purpose. The search was done in the Scopus and Web of Science databases between 2016 and 2021. The main results show that there is a strong inclination towards serious simulation video games, and they have a good degree of educational acceptance among engineering students.
- Subjects :
- Video games
Engineering
Engineering -- Study and teaching
Videojocs
Ensenyament i aprenentatge::Material didàctic::Programes d'aprenentatge [Àrees temàtiques de la UPC]
Gamification
Enginyeria -- Ensenyament
Ludificació
Ensenyament i aprenentatge::TIC's aplicades a l'educació [Àrees temàtiques de la UPC]
High education
Education
Subjects
Details
- ISSN :
- 20136374
- Volume :
- 13
- Database :
- OpenAIRE
- Journal :
- Journal of Technology and Science Education
- Accession number :
- edsair.doi.dedup.....a263baf5c6fc17c2766549d60ed245b1
- Full Text :
- https://doi.org/10.3926/jotse.1743