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Serious video games in engineering education: A scoping review

Authors :
Rosa Núñez-Pacheco
Claudia Espinoza-Montoya
Liz-Marjorie Yucra-Quispe
Osbaldo Turpo-Gebera
Ignacio Aguaded
Source :
Journal of Technology and Science Education. 13:446
Publication Year :
2023
Publisher :
Omnia Publisher SL, 2023.

Abstract

Video games have become an important element of contemporary life. The need to use them in the field of education has given rise to the appearance of serious video games, which have been specially designed to achieve objectives at different educational levels and generate spaces for educational innovation. The purpose of this work is to investigate the use of serious video games in engineering education. A scoping review was carried out on serious video games that were used or designed for this purpose. The search was done in the Scopus and Web of Science databases between 2016 and 2021. The main results show that there is a strong inclination towards serious simulation video games, and they have a good degree of educational acceptance among engineering students.

Details

ISSN :
20136374
Volume :
13
Database :
OpenAIRE
Journal :
Journal of Technology and Science Education
Accession number :
edsair.doi.dedup.....a263baf5c6fc17c2766549d60ed245b1
Full Text :
https://doi.org/10.3926/jotse.1743