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3. Sonic Straws: A beverage-based playful gustosonic system

4. Do Cyborgs dream of Electric Limbs? Experiential Factors in Human-Computer Integration Design and Evaluation

5. What Can HCI Learn from Sexual Consent?

6. InsideOut

7. WeScream!

8. Empowering a Creative City: Engage Citizens in Creating Street Art through Human-AI Collaboration

9. Ingestible Sensors as Design Material for Bodily Play

10. Towards a Framework for Designing Playful Gustosonic Experiences

11. Towards Experiencing Eating as Play

12. Towards Designing Bodily Integrated Play

13. 'Erfahrung & Erlebnis'

14. Next Steps for Human-Computer Integration

15. Towards Understanding the Design of Playful Gustosonic Experiences with Ice Cream

16. Enabling finger pointing based text selection on touchscreen mobile devices

17. iScream!

18. HeatCraft

19. A 2nd Person Social Perspective on Bodily Play

20. Understanding the Design of Playful Experiences Around Ingestible Sensors

21. Towards Experiencing Eating as a Form of Play

22. The Guts Game

23. HeatCraft

24. Towards a Coming Together of Transhumanism and Play

25. The Singing Carrot

26. Ingestible Games

27. Guts Game

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