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Ingestible Games

Authors :
Stefan Greuter
Florian 'Floyd' Mueller
Zhuying Li
Felix Brandmueller
Source :
CHI PLAY (Companion)
Publication Year :
2017
Publisher :
ACM, 2017.

Abstract

Interactive devices are increasingly used inside human bodies, such as pace makers and wireless pills. This trend has led to novel experiences with ingestible devices in the field of human-computer interaction on novel experiences people have with ingestible devices. We believe there is a missed opportunity to facilitate innovative game experiences using such devices. However, there is a lack of understanding on how to design games around ingestible devices. Therefore, this research investigates the design of ingestible games by using a wireless pill that can measure the user's core body temperature. We designed a game called "Guts Game". By investigating the game experience, we aim to gain an understanding towards ingestible game design and build a theoretical design framework around it. This research will contribute to a better understanding of ingestible game design and ultimately help designers to create a wider range of future play experiences.

Details

Database :
OpenAIRE
Journal :
Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play
Accession number :
edsair.doi...........93bfcc93235ee24a3faff806d3fce93b
Full Text :
https://doi.org/10.1145/3130859.3131312