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InsideOut
- Source :
- Conference on Designing Interactive Systems
- Publication Year :
- 2020
- Publisher :
- ACM, 2020.
-
Abstract
- Imaging capsules are ingestible sensors that capture the video of one's gastrointestinal tract for medical diagnosis. We believe that the capsule's experiential perspective is often overlooked by associated medical applications. This work explores the design of this experiential perspective through combining imaging capsules with digital play. We designed a playful wearable system called "InsideOut", where users play with the real-time video of their gastrointestinal tract captured by an imaging capsule. Based on an in-the-wild study, we derived four themes articulating the play experiences and discussed key design implications to guide future playful designs using imaging capsules. Our research highlights the opportunity of using medical imaging technologies to enable intriguing bodily play experiences. Furthermore, such experiences can deepen the players' engagement with and understanding of their bodies, ultimately contributing to a more playful and humanized health care agenda.
- Subjects :
- 05 social sciences
Perspective (graphical)
ComputingMilieux_PERSONALCOMPUTING
Wearable computer
020207 software engineering
02 engineering and technology
Experiential learning
Medical imaging technology
Human–computer interaction
0202 electrical engineering, electronic engineering, information engineering
Medical imaging
0501 psychology and cognitive sciences
Psychology
050107 human factors
Subjects
Details
- Database :
- OpenAIRE
- Journal :
- Proceedings of the 2020 ACM Designing Interactive Systems Conference
- Accession number :
- edsair.doi...........55bdfd432c7448e7c790648754616eff
- Full Text :
- https://doi.org/10.1145/3357236.3395484