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2. Threat and Enhancement: Strength of Gamer Identity Moderates Affective Response to Messages about Gaming

4. Counter-stereotypical, yet Counterproductive? How Families at a Science Museum Respond to Narratives that Defy Gender Stereotypes

7. Translating Deaf Culture: An Ethnodrama

8. It's all about the Team!

9. You Have the Right to Remain Signing

10. Technology Problems and Student Achievement Gaps: A Validation and Extension of the Technology Maintenance Construct

11. Increased Cognitive Load during Video Game Play Reduces Rape Myth Acceptance and Hostile Sexism after Exposure to Sexualized Female Avatars

12. What the Public 'Knows' About Media Effects Research: The Influence of News Frames on Perceived Credibility and Belief Change

13. Kawaii Killers and Femme Fatales: A Textual Analysis of Female Characters Signifying Benevolent and Hostile Sexism in Video Games

14. 'Better everyone should know our business than we lose our house': Costs and benefits of medical crowdfunding for support, privacy, and identity

15. Sexy, Strong, and Secondary: A Content Analysis of Female Characters in Video Games across 31 Years

16. Real ideal: Investigating how ideal and hyper-ideal video game bodies affect men and women

17. Effect of Vocal-Pitch Difference on Automatic Attention to Voice Changes in Audio Messages

19. Learning to Play

21. Nothing to Fear? An Analysis of College Students' Fear Experiences With Video Games

22. I've HeardThatBefore: Habituation of the Orienting Response Follows Repeated Presentation of Auditory Structural Features in Radio

23. The Concerns Surrounding Sexist Content in Digital Games

26. Prostate-specific antigen test: an informed choice

27. Dilemmas Surrounding Information Technology Education in Developing Countries: A Study in Fiji

28. User participation in decision support systems development: Influencing system outcomes

29. Support for prostate cancer fatigue

30. Ten years of strategies to increase participation of women in computing programs

31. Keeping fiction true to life

32. Summary of guidance for the management of early bowel cancer

34. Extending monetary values to broader performance and impact measures: Transportation applications and lessons for other fields

35. The mental capacity act 2: patient advocacy and ethics

36. The Mental Capacity Act 1: advance decisions

37. A qualitative study of youth living with Crohn disease

38. Emergent Development of Web-based Education

39. Keeping fiction true to life

43. Intelligent support systems in agriculture: how can we do better?

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