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1. Interactive paper tearing.

2. Nested Papercrafts for Anatomical and Biological Edutainment.

3. Multi-style paper pop-up designs from 3D models.

4. A Physically-Based BSDF for Modeling the Appearance of Paper.

5. Survey of Surveys (SoS) - Mapping The Landscape of Survey Papers in Information Visualization.

6. Effective Use of Likert Scales in Visualization Evaluations: A Systematic Review.

7. How to Write a Visualization Research Paper: A Starting Point.

8. PaperVis: Literature Review Made Easy.

9. Geodesic-Controlled Developable Surfaces for Modeling Paper Bending.

10. Observational Models of Graphite Pencil Materials.

12. A Survey of Human‐Centered Evaluations in Human‐Centered Machine Learning.

14. Preface.

15. Optimized Topological Surgery for Unfolding 3D Meshes.

16. A Bidirectional Deposition Model of Wax Crayons.

17. Guest Editorial: Selected Papers from the 18th Brazilian Symposium on Computer Graphics and Image Processing (SIBGRAPI' 2005).

18. Immersive Analytics with Abstract 3D Visualizations: A Survey.

19. Announcements.

20. Issue Information.

21. Printed Patterns for Enhanced Shape Perception of Papercraft Models.

22. GLS‐PIA: n‐Dimensional Spherical B‐Spline Curve Fitting based on Geodesic Least Square with Adaptive Knot Placement.

23. Raster‐to‐Graph: Floorplan Recognition via Autoregressive Graph Prediction with an Attention Transformer.

25. Slice and Dice: A Physicalization Workflow for Anatomical Edutainment.

26. A Survey of Procedural Modelling Methods for Layout Generation of Virtual Scenes.

27. Optimizing Grid Layouts for Level‐of‐Detail Exploration of Large Data Collections.

28. Six methods for transforming layered hypergraphs to apply layered graph layout algorithms.

29. Of Course it's Political! A Critical Inquiry into Underemphasized Dimensions in Civic Text Visualization.

30. Announcements.

31. One Step Further Beyond Trilinear Interpolation and Central Differences: Triquadratic Reconstruction and its Analytic Derivatives at the Cost of One Additional Texture Fetch.

32. A Generic Pigment Model for Digital Painting.

33. Stochastic Light Culling for VPLs on GGX Microsurfaces.

34. Interactive Physics-based Ink Splattering Art Creation.

37. EHR STAR: The State‐Of‐the‐Art in Interactive EHR Visualization.

38. Information Visualization Evaluation Using Crowdsourcing.

39. Detailed Eye Region Capture and Animation.

40. Sketching Vocabulary for Crowd Motion.

41. A Second‐Order Explicit Pressure Projection Method for Eulerian Fluid Simulation.

42. Stability analysis of explicit MPM.

43. Computer-Generated Graphite Pencil Rendering of 3D Polygonal Models.

44. Front Matter.

45. BubbleFormer: Bubble Diagram Generation via Dual Transformer Models.

46. Generating Parametric BRDFs from Natural Language Descriptions.

47. Fabricatable 90° Pop‐ups: Interactive Transformation of a 3D Model into a Pop‐up Structure.

48. Deep Learning for Scene Flow Estimation on Point Clouds: A Survey and Prospective Trends.

49. Visual Parameter Space Exploration in Time and Space.

50. The State of the Art in Enhancing Trust in Machine Learning Models with the Use of Visualizations.