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1. MobilePaperAccess: Ubiquitous Paper-based Interfaces for Mobile Interactions.

2. Decoding motor imagery based on dipole feature imaging and a hybrid CNN with embedded squeeze-and-excitation block.

3. The Taxonomy of Factors of Acceptance and Use of Technologies for Human Computer Interface in Digital Services.

4. SCA offers on-line program; paper distribution.

5. EEG-EMG ANALYSIS METHOD IN HYBRID BRAIN COMPUTER INTERFACE FOR HAND REHABILITATION TRAINING.

6. Non-stationarity Removal Techniques in MEG Data: A Review.

7. Selective regularized spatial features representation learning for motor imagery EEG based on alternating cascaded model.

8. A novel multi-source contrastive learning approach for robust cross-subject emotion recognition in EEG data.

9. An adaptive search optimizer-based deep Bi-LSTM for emotion recognition using electroencephalogram signal.

10. SIMULATION OF A TEMPERATURE MEASUREMENT SYSTEM WEISS BALANCE FURNACE FROM THE INSTITUTE OF „IOAN URSU".

11. Developing Lexical Accuracy in Communication Using Webtools.

12. Automobile Intelligent Dashboard Design based on Human Computer Interaction.

13. Supervised categorized principal component analysis for imagined speech classification via applying singular value decomposition on a symmetry matrix.

14. Supervised categorized principal component analysis for imagined speech classification via applying singular value decomposition on a symmetry matrix.

15. A comparative analysis of automatic classification and grading methods for knee osteoarthritis focussing on X-ray images.

16. Water Agency Improves Field Data Collection with Digital Pen, Paper.

17. Interface Management in Systems Engineering.

18. Online Classification of Multiple Motor Imagery Tasks Using Filter Bank Based Maximum-a-Posteriori Common Spatial Pattern Filters.

19. Tracking of dynamic gesture fingertips position in video sequence.

20. La pantalla superpuesta: inclusión de la interfaz en los videojuegos Her Story, Replica y Sara Is Missing.

21. Integration of cloud computing in BCI: A review.

22. Optimization enabled deep residual neural network for motor imagery EEG signal classification.

23. Vision Based Manipulation of a Regular Shaped Object.

24. Digitally Transparent Interface Using Eye Tracking.

25. Temporal Form in Interaction Design.

26. A New Design of Mental State Classification for Subject Independent BCI Systems.

27. Smartphone-Based Human Activity Recognition Using Bagging and Boosting.

28. A Proposed Web Based Real Time Brain Computer Interface (BCI) System for Usability Testing.

29. Common spatial patterns combined with phase synchronization information for classification of EEG signals.

30. A Proposed Web Based Real Time Brain Computer Interface (BCI) System for Usability Testing.

31. EVALUATION OF SPECIFIC ABSORPTION RATE OF ELECTROMAGNETIC RADIATION ON HUMAN BRAIN - MICROSTRIP PATCH ANTENNA.

32. Defining Stable Touch Area based on a Large-Screen Smart Device in 3D-Touch Interface.

33. BRAIN - COMPUTER INTERFACES DEVELOPMENT TRENDS.

34. Enhancing the performance of motor imagery classification to design a robust brain computer interface using feed forward back-propagation neural network.

35. Communication and Diagnostic Interfaces in Remote Laboratory Management Systems.

36. Often Mentioned, Hardly Measured: Explicating and Measuring Web Site Navigability.

37. ADAPTING AN ONLINE WEBSITE TO A PALM OS WITH YOUNG ELDERLY PEOPLE.

38. An SSVEP-based BCI with LEDs visual stimuli using dynamic window CCA algorithm.

39. STRUCTURATION AND METADATA FOR ELECTRONIC LIBRARY.

40. Multi-agent Based Architecture for Acknowledged System of Systems.

41. Cultural Awareness and Personal Customization of Gestural Commands Using a Shamanic Interface.

42. Comprehensive architecture for intelligent adaptive interface in the field of single‐human multiple‐robot interaction.

43. Evaluating spiking neural models in the classification of motor imagery EEG signals using short calibration sessions.

44. Augmenting a MIDI Keyboard Using Virtual Interfaces.

45. Brain Computer Interface issues on hand movement.

46. AN APPROACH TO PROVIDE OPEN ACCESS TO PROXIMITY-BASED SERVICE.

47. DistressNet: A disaster response system providing constant availability cloud-like services.

48. Remarks on Interface Oriented Software Systems Modelling.

49. All Common Subsequences for Face Recognition.

50. Basis Path Analysis for Testing Complex System of Systems.