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2. Prevalence and Correlates of Internet Gaming Disorder among Undergraduate Medical Students.

3. A Cross-sectional Study on Internet Gaming Disorder and Its Association with Personality Traits in Engineering Students.

4. Cognitive, Metacognitive, Motivational, and Emotional Predictors of the Intensity of Internet Gaming Disorder among Adolescents.

5. Abnormal Granger causal connectivity based on altered gray matter volume and associated neurotransmitters of adolescents with internet gaming disorder revealed by a multimodal neuroimaging study

6. Could the Construct of Modern-Type Depression Predict Internet Gaming Disorder in Italian Video Gamers? A Case–Control Study.

7. Static and dynamic changes of intrinsic brain local connectivity in internet gaming disorder

8. Static and dynamic changes of intrinsic brain local connectivity in internet gaming disorder.

9. Resting-state heart rate variability, level of stress and resilience in internet gaming disorder and alcohol use disorder.

10. Gaming behavior disorder and its association with social phobia during COVID-19 pandemic: A cross-sectional study among the young Arabs.

11. Personality traits and psychopathology in adolescents with videogame addiction.

12. Abnormal Granger causal connectivity based on altered gray matter volume and associated neurotransmitters of adolescents with internet gaming disorder revealed by a multimodal neuroimaging study.

13. Gaming behavior disorder and its association with social phobia during COVID-19 pandemic: A cross-sectional study among the young Arabs

16. Social Bullying Among Undergraduates: The Roles of Internet Gaming Disorder, Risk-Taking Behavior, and Internet Addiction.

17. The withdrawal-related affective, gaming urge, and anhedonia symptoms of internet gaming disorder during abstinence.

18. Social Bullying Among Undergraduates: The Roles of Internet Gaming Disorder, Risk-Taking Behavior, and Internet Addiction

19. me THE DIAGNOSIS OF VIDEO GAME ADDICTION IN THE DSM-5 AND THE ICD-11: CHALLENGES AND OPPORTUNITIES FOR CLINICIANS

20. Cumulative Family Risk and Internet Gaming Disorder Among Adolescents: A Serial Mediating Model of Personal Growth Initiative and Gratitude

21. Mental health predictors of Internet Gaming Disorder: a longitudinal study.

23. CAJAS BOTÍN, JUEGOS DE AZAR Y VIDEOJUEGOS: UNA REVISIÓN SISTEMÁTICA.

24. The role of repetitive transcranial magnetic stimulation (rTMS) in the treatment of behavioral addictions: Two case reports and review of the literature.

25. A Behavior Analytic Perspective on Treatment of Problem Gaming and Problem Social Media Use.

26. A Case Report of Internet Gaming Disorder Treated With Bupropion and Cognitive Behavioral Therapy.

27. Impulsivity and Response Inhibition Related Brain Networks in Adolescents With Internet Gaming Disorder: A Preliminary Study Utilizing Resting-State fMRI

28. Prevalence and Risk Factors for Internet Gaming Disorder (IGD) in a sample of 5,979 Italian Online Gamers

29. Prevalence of Internet Gaming Disorder and Its Association With Personality Traits and Gaming Characteristics Among Chinese Adolescent Gamers

30. Impulsivity and Response Inhibition Related Brain Networks in Adolescents With Internet Gaming Disorder: A Preliminary Study Utilizing Resting-State fMRI.

31. Prevalence of Internet Gaming Disorder and Its Association With Personality Traits and Gaming Characteristics Among Chinese Adolescent Gamers.

32. Measurement instruments of Internet gaming disorder in adolescents and young people according to DSM-5 criteria: a systematic review.

33. EL DIAGNÓSTICO DE ADICCIÓN A VIDEOJUEGOS EN EL DSM-5 Y LA CIE-11: RETOS Y OPORTUNIDADES PARA CLÍNICOS.

34. Editorial: Risks of “cyber-relationships” in adolescents and young people

35. Is the Clinical Version of the Iowa Gambling Task Relevant for Assessing Choice Behavior in Cases of Internet Addiction?

36. Methodological Inertia and Neoliberal Bias in the Scientific Discourse on Internet Gaming Disorder.

37. Is the Clinical Version of the Iowa Gambling Task Relevant for Assessing Choice Behavior in Cases of Internet Addiction?

38. Lipidomic profiles disturbed by the internet gaming disorder in young Korean males.

39. Analysis of latent profiles and characteristic differences in adolescent Mental Health Literacy for Internet Gaming Disorder.

40. O impacto dos videojogos na saúde mental: Qual a importância de jogar com amigos e do suporte social online?

41. A problémás videojáték-használat újabb elméleti és gyakorlati megközelítései.

42. Exploratory metabolomics of biomarker identification for the internet gaming disorder in young Korean males.

43. A Family Systems Approach to the Understanding and Treatment of Internet Gaming Disorder.

44. The validity and psychometric properties of the Japanese version of the Compulsive Internet Use Scale (CIUS).

45. Internet Gaming Disorder Does Not Predict Mood, Anxiety or Substance Use Disorders in University Students: A One-Year Follow-Up Study

46. Targeted exome sequencing for the identification of a protective variant against Internet gaming disorder at rs2229910 of neurotrophic tyrosine kinase receptor, type 3 (NTRK3): A pilot study.

47. Striatum morphometry is associated with cognitive control deficits and symptom severity in internet gaming disorder.

48. Neurophysiological Markers of Internet Gaming Disorder: A Literature Review of Electroencephalography Studies

49. The prefrontal dysfunction in individuals with Internet gaming disorder: a meta-analysis of functional magnetic resonance imaging studies.

50. The Influence of Parental Knowledge and Basic Psychological Needs Satisfaction on Peer Victimization and Internet Gaming Disorder among Chinese Adolescents: A Mediated Moderation Model

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