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me THE DIAGNOSIS OF VIDEO GAME ADDICTION IN THE DSM-5 AND THE ICD-11: CHALLENGES AND OPPORTUNITIES FOR CLINICIANS

Authors :
Xavier Carbonell
Source :
Papeles del Psicólogo, Vol 41, Iss 3, Pp 211-218 (2020)
Publication Year :
2020
Publisher :
Spanish Psychological Association (Colegio Oficial de Psicólogos), 2020.

Abstract

Internet gaming disorder (IGD) (formerly known as video game addiction) is characterized by a pattern of persistent and recurring video game behavior leading to clinically significant impairment or distress for a period of 12 months. The objective of the following state-of-the-art analysis is to comment on the challenges and opportunities of the DSM-5 and ICD11 regarding the diagnosis of IGD that is still being developed. With this purpose in mind, possible technological addictions that are not included in the DSM-5 are reviewed and some of their advantages, challenges, and opportunities are commented on, including severity of effects, age of the most affected population, freemium vs. pay-to-play games, the risk of pathologizing daily life, e-Sports, and the health services portfolio.

Details

Language :
English, Spanish; Castilian
ISSN :
02147823 and 18861415
Volume :
41
Issue :
3
Database :
Directory of Open Access Journals
Journal :
Papeles del Psicólogo
Publication Type :
Academic Journal
Accession number :
edsdoj.80e84d6d106947a2853e158d1486f4b9
Document Type :
article
Full Text :
https://doi.org/10.23923/pap.psicol2020.2935