1. Supereroi a scuola e a casa. Un’esperienza di escape room.
- Author
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Messuri, Immacolata and Balleri, Lara
- Subjects
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ESCAPE rooms , *CITIZENS , *EDUCATIONAL games , *TRANSVERSAL lines , *LEARNING - Abstract
Play and learning are closely interconnected, as play allows for an immersive and engaging educational experience, fostering motivation and a desire to learn. More and more playful experiences are becoming established in schools, both as tools to motivate students and as a stimulus for teachers to renew skills and disciplinary approaches. The use of games in the classroom, as in the case of escape rooms, makes it possible to create workshop environments to explore choices, experiment with roles and develop transversal skills that are fundamental for tomorrow's citizens. In this context, play becomes a powerful pedagogical tool for students' personal, relational and creative development. [ABSTRACT FROM AUTHOR]
- Published
- 2024