226 results on '"Computer-assisted instruction -- Methods"'
Search Results
2. EMERGING PROFESSIONALS
3. Extending the diagnostic capabilities of artificial intelligence-based instructional systems
4. PDA-assisted simulated clinical experiences in undergraduate nursing education: a pilot study
5. Using instructional technologies to enhance teaching and learning for the 21st century PreK-12 students: the case of a professional education programs unit
6. Interactive learning environment: engaging students using clickers
7. Stop PowerPoint Paranoia: thinking differently about presentation projects
8. Teaching the net generation without leaving the rest of us behind: how technology in the classroom influences student composition
9. Web-assisted education: from evaluation to learning
10. A randomized trial of a computer-assisted tutoring program targeting letter-sound expression
11. Excavation game: computer-aided-learning tool for teaching construction engineering decision making
12. Efficiently establishing concepts of inferential statistics and hypothesis decision making through contextually controlled equivalence classes
13. How to use backchanneling in your classroom
14. Digital readers: the next chapter in e-book reading and response
15. Teacher candidate responses to digital games: 21st-century skills development
16. The design and application of the digital backpack
17. Engaging robots: innovative outreach for attracting cybernetics students
18. Dynamic training elements in a circuit theory course to implement a self-directed learning process
19. A randomized controlled trial study of the ABRACADABRA reading intervention program in grade 1
20. Computer-assisted instruction in concept development of six-year-old children
21. Blogging in the physics classroom: a research-based approach to shaping students' attitudes toward physics
22. A study of Mathematics web-based learning in schools
23. Effective programs in elementary mathematics: a best-evidence synthesis
24. The use of Scenario-based-learning interactive software to create custom virtual laboratory scenarios for teaching genetics
25. Cognitive abilities that predict success in a computer-based training program
26. Oersted Medal lecture 2007: interactive simulations for teaching physics: what works, what doesn't, and why
27. Virtual laboratory for creative control design experiments
28. Use of computer simulation to teach a systems approach to metabolism
29. Effects of spatial ability and instructional program on geometry achievement
30. Teaching the repeated prisoner's dilemma with a computerized tournament
31. Student satisfaction with a web-based collaborative work platform
32. Using a Web-based accounting system for teaching accounting system design and implementation
33. Omni Furniture Company: a systems development life cycle case
34. Singapore students' and teachers' perceptions of computer-supported Project Work classroom learning environments
35. Virtual Lecture Hall for in-class and online sections: a comparison of utilization, perceptions, and benefits
36. A teacher friendly environment to foster learner-centered customization in the development of interactive educational packages
37. Teaching computing in statistical theory courses
38. Multiple-try feedback and higher-order learning outcomes
39. Formative evaluation of a CSCLIP lesson
40. The power of Distance Learning
41. Dynamic graphical tools for teaching experimental design and analysis concepts
42. Teaching legal ethics online: pervasive or evasive.
43. Do Web 2.0 right: so you want to use Web 2.0 tools in your classroom, but you don't know where to start? Find out what works and what doesn't from some teachers who have tried it all
44. Simulation software to augment laboratory exercises: an example from microbiology
45. Computer-mediated communication in a high school global education curriculum: a brochure project
46. ATM and wireless experiments for remote lectures
47. Using a simulation to teach food web dynamics
48. Not your typical math class: technology offers the tools and information that students need to explore mathematical connections in the real world
49. Incorporating animation concepts and principles in STEM education
50. Emerging technologies focusing on form: tools and strategies
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