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1. The rise and fall of Jump Crypto.

2. How do hotels test their strategies? An approach from the strategic planning process.

3. Outlaw Ludens: Explaining Traditional Outlaw Motorcycle Club Violence Through Ludology.

4. La II Guerra Mundial y el videojuego.

5. ULTIMATE GUIDE: STAR WARS: RETURN OF THE JEDI.

6. Unreal Tournament 2004.

7. Abrama's End Game.

8. Understanding the use of metaphors by parents of children with cancer in blogs: a qualitative analysis.

9. The mathematics and mechanics of tug of war.

10. Playing through to Europe? Depiction and Reception of the First World War in the Videogame Valiant Hearts.

11. WAR AND PEACE IN GAME OF THRONES AS AN EPIC NARRATIVE.

12. THE ART OF GAËLLE SEGUILLON.

13. THE BEST NON-TRADITIONAL WAR GAMES.

14. The Political Economy of Wargaming.

15. Will they automatically work together? Cooperation Among Non-Fools in Hobbes's Leviathan.

16. How cyber operations can reduce escalation pressures: Evidence from an experimental wargame study.

17. The Replacement of the Mentor/Educator Archetype With the Pseudo-Father Figure and in the Video Game Narrative.

18. Homeworld 3.

19. The politics of consuming war: video games, the military-entertainment complex and the spectacle of violence.

20. Playing war games.

21. A China-US war in space: The after-action report.

22. DEATH ON THE NILE.

23. WAR GAMES.

24. Seeking Strategic Advantage: The Potential of Combining Artificial Intelligence and Human-centred Wargaming.

25. Generative AI and Wargaming: What is it Good For?

26. The new "Great Game"? Decolonizing wargames in the era of China's rise.

27. Heroism, vulnerability and care in civilian-focused wargames.

28. How to Safely Transfer Knowledge and Skills Derived From Gaming Into the Real World?

29. ARMORED CORE 6.

30. SIX DAYS IN FALLUJAH.

31. Exploring Enhanced Military Ethics and Legal Compliance through Automated Insights: An Experiment on Military Decision-making in Extremis

32. Juegos de guerra para Fuerzas Especiales. Análisis del caso colombiano.

33. 基于墨子系统的对舰打击策略设计与分析.

34. Exploring Enhanced Military Ethics and Legal Compliance through Automated Insights: An Experiment on Military Decision-making in Extremis.

35. RĂZBOIUL DIN UCRAINA – KAMICAZE AL CELEI DE A TREIA CONFLAGRAȚII MONDIALE?!

36. The Decision for War (DfW) Game: The Role of Information in War Onset.

37. Conceptual metaphors in Volodymyr Zelensky's political discourse.

38. The Battles of Hue: Understanding Urban Conflicts through Wargaming.

40. Downstream Influence in the Russo-Ukrainian War: Grand Strategy War Gaming as a Novel Approach to Influence Operations.

41. Using Excel based war simulator to support tactical wargaming.

42. Tug of War games and PDEs on graphs with applications in image and high dimensional data processing.

43. Juegos de guerra para civiles: experiencias de aplicación en un programa de maestría.

45. A NEW PLAN FOR PACIFIC COMBAT: Inside the air force's massive Mobility Guardian war game.

46. The Limits of Japan-NATO Cooperation.

47. SCORING STAR WARS JEDI SURVIVO.

48. Jedi Knight 2: Jedi Outcast.

49. Culture War as Imitation Game.

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