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1. CALL FOR PROPOSALS Small Group Research 2027 REVIEW ISSUE.

2. Connecting work teams in a remote workplace: an identity leadership perspective.

3. FORMATION OF LEADERSHIP COMPETENCES IN THE CONTEXT OF EMERGENT DEVELOPMENT OF THE IT INDUSTRY.

4. Beyond Fatiguing Virtual Meetings: How Should Virtual Meetings for Workplaces Be Supported?

5. Augmenting Online Teamwork Dynamics: Investigating the Effects of a Generative AI Chatbot on Perceived Assistance and the Assessment of Team Members.

6. Self-Collaboration Code Generation via ChatGPT.

7. NIGHTDIVE STUDIOS.

8. The roles of conflict management and psychological empowerment in virtual teams.

9. AI Agents as Team Members: Effects on Satisfaction, Conflict, Trustworthiness, and Willingness to Work With.

10. Tackling adversity with open minds: Team personality composition facilitates shared leadership and team resilience.

11. Employing Virtual Tours to Speed Up Plant Turnarounds.

12. EXPLORING INCLUSION IN THE REMOTE STARTUP LANDSCAPE: A CASE STUDY ANALYSIS.

13. Virtual team training with Mixed Reality and Virtual Reality – benefits and limitations illustrated on the example of two paramedic classes.

14. Trust, Team Effectiveness, and Strategies: A Comparative Study between Virtual and Face-to-Face Teams.

15. The impact of personality traits and cultural values on coordination effectiveness: A study of software development teams effectiveness.

16. Awareness in virtual workspaces: Influences on dispensability and consensus.

18. Znaczenie przywództwa duchowego w zespołach wirtualnych - ocena rzetelności i trafności narzędzia badawczego.

19. Effective Strategies for Leading Remote Teams.

20. A Review of Virtual Impression Management Behaviors and Outcomes.

21. Ten simple rules for successful and sustainable African research collaborations.

22. Individual and team profiling to support theory of mind in artificial social intelligence.

23. Taking Team Effectiveness to the Next Level: A Multi-Tier Data-Based Approach.

24. Power of nonverbal behavior in online business negotiations: understanding trust, honesty, satisfaction, and beyond.

25. Équipe mobile intersectorielle pour enfants confiés (EMI-ECO), un dispositif au plus près des enfants de l'aide sociale à l'enfance.

26. Team formation through an assessor: choosing MARL agents in pursuit–evasion games.

27. Teaching for a Digital World: Foundations, Practices, and Possibilities.

28. Exploring the Impact of YouTube-Enhanced FlippedPBL Courses on Learners’ 4C Competencies.

29. Navigating Remote Work in medical : Strategies for Enhancing Virtual Team Collaboration and Performance.

30. 17 Team-Building Activities for In-Person, Remote, and Hybrid Teams.

31. Bestowing A Badge Of Honor.

32. Effects of Explanation Types on User Satisfaction and Performance in Human-agent Teams.

33. Objective Communication Patterns Associated With Team Member Effectiveness in Real-World Virtual Teams.

34. An approach to agile management of virtual student teams in smart environment development.

35. Stress, motivation, and performance in global software engineering.

36. Remote Works.

37. Fostering Innovative Learning and Satisfaction in Virtual Teamwork: Shedding Light on Apprentices.

38. Design and implementation of automated notification systems and an electronic whiteboard for radiation therapy planning monitoring.

39. Towards human-centred standards for legal help AI.

40. Towards a National Data Architecture for Cultural Collections: Designing the Australian Cultural Data Engine.

41. Navigating Virtual Connections: Exploring the Impact of Workplace Friendship on Team Performance During the COVID-19 Pandemic.

42. How do employees maintain their well-being during loneliness? The power of organizational nostalgia.

43. Early virtual science museums: when the technology is not mature.

44. Virtual Teams in The University: A Critical Literature Review and A Research Agenda.

45. Designing Together: Exploring Collaborative Dynamics of Multi-Objective Design Problems in Virtual Environments.

46. THE ROLE AND FACTORS IMPACTING VIRTUAL HUMAN RESOURCE MANAGEMENT CAPACITY TO BUILD REMOTE TEAMS' EFFECTIVENESS AND RETENTION.

47. Arduino practice judgment system based on function execution log in virtual execution environment.

48. The axis of accessibility and the duality of control of remote workers: A literature review.

49. An Investigation into Peer-Assisted Learning in an Online Lab Environment.

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