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1,723 results on '"*FAIR use (Copyright)"'

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1. The Faculty Role in College Affordability: Syllabus Creation and Resource Affordability.

2. Filling the Enforcement Gap: Alternative Dispute Resolution as an Approach to Solving "Copyright" Disputes for AI-Generated Content.

3. AN EMPIRICAL STUDY OF THE DMCA'S ANTI-CIRCUMVENTION PROVISIONS.

4. COPYRIGHT X TIKTOK: SYNC RIGHTS IN THE DIGITAL AGE.

5. Imitadores estadísticos: La cuestión de la autoría y la inteligencia artificial generativa. Una visión comparada entre el derecho de autor de EE. UU. y de la Unión Europea.

6. The Influence of AI in the Media Workforce: How Companies Use an Array of Legal Remedies.

7. WE BUILT THIS CITY: GENERATIVE AI, COPYRIGHT, AND THE BUILT ENVIRONMENT.

8. FAIRNESS AND FAIR USE IN GENERATIVE AI.

9. THE QUEST TO QUELL THE LET'S PLAY CONTROVERSY: A STRATEGY GUIDE ON RESOLVING TENSIONS BETWEEN DEVELOPERS AND GAMERS.

11. Toward a South African Fair Use Standard.

12. El «uso transformador» de las empresas de IA: entre la libertad creativa y los derechos de propiedad intelectual.

13. Utility, Copyright, and Fair Use after Warhol.

15. THE DIMENSIONS OF GAMEPLAY: PRESENTING AN ALTERNATIVE TO VIDEO GAME COPYRIGHTS FOR GAMES WITHOUT NARRATIVES.

16. Delaware Chancery Court Allows Fraud Claim to Proceed Based on Extracontractual Statements in the Absence of a Nonreliance Clause.

17. CONSIDERING THE ROLE OF FAIRNESS IN COPYRIGHT FAIR USE.

18. A Brave New World: Maneuvering the Post-Digital Art Market.

19. Copyright's Lost Art of Substantial Similarity.

20. DISRUPTING CREATIVITY: COPYRIGHT LAW IN THE AGE OF GENERATIVE ARTIFICIAL INTELLIGENCE.

21. EDITORIAL POLICY.

22. Where does Apple Intelligence come from?

23. The right of access to educational materials and copyright : international and domestic law

24. What does it mean to create art? Intellectual Property rights for Artificial Intelligence generated artworks.

25. FAIR USE AS REPARATIONS.

26. Landscape of Indian Legal Research.

27. Saving Digital Libraries and the Internet Archive: A battle over "truth and who has access to it in the digital age".

28. Legally Speaking: Apple’s Challenge to Virtualization Software.

29. How Jack Daniel's Prevailed at the Supreme Court, and What It Means for Trademark Law.

30. AI, the Right of Publicity and Copyright Law Face Off.

31. Anthropic sued by authors over alleged misuse of copyrighted works for AI training.

32. GAME ON--COPYRIGHTED TATTOOS IN VIDEO GAMES AS FAIR USE.

33. DEATH BY A THOUSAND PAPER CUTS: HIGH-VOLUME, LOW-VALUE CREATORS; THE COPYRIGHT CLAIMS BOARD; AND LESSONS LEARNED FROM STATE SMALL CLAIMS COURTS.

34. IS A FAIR USE FOREVER FAIR?

35. A NO MAN'S LAND OF FAIR USE: MARANJO V. THE METROPOLITAN MUSEUM OF ART.

36. Commodification of intangibles in post-IP capitalism: rethinking the counter-hegemonic discourse.

37. UNDER A NIFTY LIGHT: TRADEMARK CONSIDERATIONS FOR THE NEW DIGITAL WORLD.

38. McGUCKEN V. PUB OCEAN LTD.

41. Co-Authorship Between Photographers and Portrait Subjects.

42. How Confusing! Resolving the Three-Way Circuit Split on the Nominative Fair Use Doctrine.

44. VIDEOGAME STREAMING AND EMULATORS – A SLIPPI SLOPE FOR FAIR USE?

45. Achieving cultural sustainability through the preservation of video art: open distribution platforms.

46. Text and Data Mining of In-Copyright Works: Is It Legal? How copyright law might be an impediment to text and data mining research.

47. MOUSETRAP.

49. MEASURING FAIR USE'S MARKET EFFECT.

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