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Your search keyword '"Texture memory"' showing total 37 results

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37 results on '"Texture memory"'

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1. A generalized method for computation of n-dimensional Radon transforms

2. A real-time GPU implementation of the SIFT algorithm for large-scale video analysis tasks

3. Advanced texture filtering: a versatile framework for reconstructing multi-dimensional image data on heterogeneous architectures

4. Comparative analysis of the speed performance of texture analysis algorithms on a graphic processing unit (GPU)

5. Abstract rendering: out-of-core rendering for information visualization

6. GPU based acceleration of 3D USCT image reconstruction with efficient integration into MATLAB

7. Java multi-histogram volume rendering framework for medical images

8. A flexible toolkit for rapid GPU-based generation of DRRs for 2D-3D registration

9. Real-time volume rendering of digital medical images on an iOS device

10. Bayer image parallel decoding based on GPU

11. Parallel computing-based sclera recognition for human identification

12. Predictive rendering for accurate material perception: modeling and rendering fabrics

13. Iterative CT reconstruction integrating SART and conjugate gradient

14. Interactive segmentation and visualization of large volume datasets using graphics hardware-based level set method

15. Efficient hardware accelerated rendering of multiple volumes by data dependent local render functions

16. Volume rendering segmented data using 3D textures: a practical approach for intra-operative visualization

17. Graphics hardware based volumetric medical dataset visualization and classification

18. Interactive volume visualization of cellular structures

19. Interactive pre-integrated volume rendering of medical datasets

20. Hardware-accelerated multimodality volume fusion

21. T-shell rendering and manipulation

22. Real-time IR/EO scene simulator (RISS) product improvements

23. Application of innovative rendering techniques for the hardware-in-the-loop (HIL) scene generation

24. Comparative analysis of shell rendering and shear-warp rendering

25. Photorealistic texture mapping for voxel-based volume data

26. Advanced real-time dynamic scene generation techniques for improved performance and fidelity

27. Review of image-based rendering techniques

28. Volume rendering of medical image data via hardware and in software

29. Order-of-magnitude faster isosurface rendering in software on a PC than using dedicated general-purpose rendering hardware

30. New rendering method: a scan-line-based semiboundary algorithm

31. Designing a high-performance texturing circuit

32. Shell rendering with hardware-supported data extraction

33. Hybrid texture generator

34. Tomographic image reconstruction and rendering with texture-mapping hardware

35. Innovative volume rendering using 3D texture mapping

36. Shell rendering: fast volume rendering and analysis of fuzzy surfaces

37. Fast space-variant texture-filtering techniques

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