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Comparative analysis of the speed performance of texture analysis algorithms on a graphic processing unit (GPU)

Authors :
S. A. Orjuela-Vargas
Wilfried Philips
J. Triana-Martinez
Source :
Computational Imaging
Publication Year :
2014
Publisher :
SPIE, 2014.

Abstract

This paper compares the speed performance of a set of classic image algorithms for evaluating texture in images by using CUDA programming. We include a summary of the general program mode of CUDA. We select a set of texture algorithms, based on statistical analysis, that allow the use of repetitive functions, such as the Coocurrence Matrix, Haralick features and local binary patterns techniques. The memory allocation time between the host and device memory is not taken into account. The results of this approach show a comparison of the texture algorithms in terms of speed when executed on CPU and GPU processors. The comparison shows that the algorithms can be accelerated more than 40 times when implemented using CUDA environment.

Details

ISSN :
0277786X
Database :
OpenAIRE
Journal :
SPIE Proceedings
Accession number :
edsair.doi...........27b730f596748524f697cdb876f42c1d
Full Text :
https://doi.org/10.1117/12.2042486