324 results on '"art design"'
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2. PICASO : a computer language for art & design
3. Photograph - University Museum of Art. Design for the Lyrebird Press by Sam Atyeo. 1937. Pen, brush and ink
4. Photograph - University Museum of Art. Design for the Lyrebird Press by Sam Atyeo. 1937. Pen, brush and ink
5. Six variations upon a Spoerri landscape : a suite of lithographs printed at the Lithography Workshop, Nova Scotia College of Art & Design, Halifax, 1973: .
6. Modern Movement: Art Design and Architecture
7. REFERENCE STATE-OF-THE-ART DESIGN AND TECHNOLOGICAL ASSESSMENT OF A 1500- kw(e) PRESSURIZED-WATER REACTOR.
8. COUNCIL TO ACCREDIT ART-DESIGN SCHOOLS.
9. THE EFFECT OF THE PUBLIC'S DEMAND FOR BETTER ART ON THE TECHNIQUE OF MERCHANDISING.
10. The state of the art. Design of high bay clean rooms.
11. Modern Movement: Art Design and Architecture
12. ART DESIGN PHOTO, A NEW BIBLIOGRAPHY
13. The state of the art. Design of high bay clean rooms
14. KALEIDOSCOPE: A CREATIVE EXPERIENCE.
15. DESIGN DECISIONS AFTER COLLEGE AS RELATED TO EDUCATION IN ART.
16. The Inner Universe of Albert Handell.
17. TEACHING ART TO THE GIFTED IN A NEW YORK HIGH SCHOOL.
18. Greetings from -- A SELECTION OF ARTISTS' CARDS.
19. EDUCATION IN ART AND DESIGN IN ENGLAND AND WALES FROM A NATIONAL INSPECTOR.
20. An Experiment with Art in Education.
21. a chain is a many splendored thing.
22. The Artist Approach to Art Education.
23. Unfurled Banners.
24. The Shape of Things to Come.
25. Art.
26. ART IS FUN!
27. PATTERNS OF OUR TIME.
28. WINDOWS OF OPPORTUNITY.
29. From now on.
30. NEW JERSEY.
31. DESIGN as a common denominator of the crafts.
32. SECONDARY SCHOOL CRAFTS: CONFUSION AND CONCEPTS.
33. Silversmiths Announce 1963 Student Design Competition.
34. Implementation of a management game
35. The Games Diürrenmatt Plays
36. Interactive Computer-based Game for Decision-making in Ecology
37. Designing Games to Teach Correctional Skills
38. On the Construction of a Multi-Stage, Multi-Person Business Game
39. On Gaming and Game Theory
40. BOILING WATER REACTOR TECHNOLOGY STATUS OF THE ART REPORT. VOLUME I. HEAT TRANSFER AND HYDRAULICS
41. The 52nd Annual of Advertising, Editorial and Television Art & Design with the 13th Annual Copy Awards.
42. THE DONKEY'S TAIL SCHOOL.
43. The 51st Annual of Advertising, Editorial and Television Art & Design of 1972/The Inception of the Hall of Fame.
44. 42nd Annual of Advertising & Editorial Art & Design.
45. The Reality Game
46. From a Video Game in a Virtual World to Collaborative Visual Analytic Tools
47. The 52nd Annual of Advertising. Editorial, and Television Art & Design with the 13th Annual Copy Awards: The One Show.
48. Learning a New Game …
49. ON WEAVING.
50. DESIGN ON FABRICS.
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