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Start Over You searched for: Topic software engineering Remove constraint Topic: software engineering Publication Type Books Remove constraint Publication Type: Books Publication Type Conference Materials Remove constraint Publication Type: Conference Materials Publisher springer nature Remove constraint Publisher: springer nature
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201. Experience with Feedback Control Mechanisms in Self-replicating Multi-Agent Systems.

202. Queues with Message Discard at Non-zero Cost.

203. Deterministic Versus Probabilistic Packet Sampling in the Internet.

204. Survey on Traffic of Metro Area Network with Measurement On-Line.

205. On a Unifying Theory on Polling Models in Heavy Traffic.

206. Impact of Complex Filters on the Message Throughput of the ActiveMQ JMS Server.

207. Initial Simulation Results That Analyze SIP Based VoIP Networks Under Overload.

208. Integrating Authoring Tools into Model-Driven Development of Interactive Multimedia Applications.

209. Usability Test for Cellular Phone Interface Design That Controls Home Appliances.

210. Human Performance Model and Evaluation of PBUI.

211. Traces Using Aspect Oriented Programming and Interactive Agent-Based Architecture for Early Usability Evaluation: Basic Principles and Comparison.

212. Evaluating Usability Improvements by Combining Visual and Audio Modalities in the Interface.

213. DEPTH TOOLKIT: A Web-Based Tool for Designing and Executing Usability Evaluations of E-Sites Based on Design Patterns.

214. Scenario-Based Product Design, a Real Case.

215. The Use of Improvisational Role-Play in User Centered Design Processes.

216. Prototype Evaluation and User-Needs Analysis in the Early Design of Emerging Technologies.

217. Enhancing User-Centered Design by Adopting the Taguchi Philosophy.

218. Quantifying the Narration Board for Visualising Final Design Concepts by Interface Designers.

219. User Oriented Design to the Chinese Industries Scenario and Experience Innovation Design Approach for the Industrializing Countries in the Digital Technology Era.

220. After Hurricane Katrina: Post Disaster Experience Research Using HCI Tools and Techniques.

221. Design of Change-Absorbing System Architecture for the Design of Robust Products and Services.

222. Playwright Agent as Adaptive Scripts for Organization-Communication.

223. Experimenting Wearable Solutions for Workers' Training in Manufacturing.

224. A Role-Based Multiple View Approach to Distributed Geo-Collaboration.

225. Managing Group Therapy Through Multiple Devices.

226. Breaking the Traditional E-Learning Mould: Support for the Learning Preference Approach.

227. Detecting Learning Difficulties on Ubiquitous Scenarios.

228. ATM Advertisement and Financial Preferences with Sensory Analysis.

229. Collabohab: A Technology Probe into Peer Involvement in Cardiac Rehabilitation.

230. A Glass Box Design: Making the Impact of Usability on Software Development Visible.

231. Head Up Games: The Games of the Future Will Look More Like the Games of the Past.

232. Interactive Floor Support for Kinesthetic Interaction in Children Learning Environments.

233. Selective Analysis of Linguistic Features Used in Video Mediated Collaboration: An Indicator of Users Sense of Co-presence.

234. Do I Do What I Say?: Observed Versus Stated Privacy Preferences.

235. Motivational Needs-Driven Mobile Phone Design.

236. The Beautification Process in Model-Driven Engineering of User Interfaces.

237. Proactive Assistive Technology: An Empirical Study.

238. Trainable Sketch Recognizer for Graphical User Interface Design.

239. FaericWorld: Browsing Multimedia Events Through Static Documents and Links.

240. Identifying Potential Social Impact of Collaborative Systems at Design Time.

241. Efficient XQuery Evaluation of Grouping Conditions with Duplicate Removals.

242. What Is Commitment? Physical, Organizational, and Social (Revised).

243. An Agent-Based Model for Hierarchical Organizations.

244. Ubi Lex, Ibi Poena: Designing Norm Enforcement in E-Institutions.

245. Coordinating Tasks in Agent Organizations.

246. Redesign of Organizations as a Basis for Organizational Change.

247. Load Shared Sequential Routing in MPLS Networks: System and User Optimal Solutions.

248. Marginal Productivity Index Policies for Admission Control and Routing to Parallel Multi-server Loss Queues with Reneging.

249. Optimal Call Admission Control for an IEEE 802.16 Wireless Metropolitan Area Network.

250. Non-functional User Interface Requirements Notation (NfRn) for Modeling the Global Execution Context of Tasks.