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Prototype Evaluation and User-Needs Analysis in the Early Design of Emerging Technologies.

Authors :
Hutchison, David
Kanade, Takeo
Kittler, Josef
Kleinberg, Jon M.
Mattern, Friedemann
Mitchell, John C.
Naor, Moni
Nierstrasz, Oscar
Pandu Rangan, C.
Steffen, Bernhard
Sudan, Madhu
Terzopoulos, Demetri
Tygar, Doug
Vardi, Moshe Y.
Weikum, Gerhard
Jacko, Julie A.
Anastassova, Margarita
Mégard, Christine
Burkhardt, Jean-Marie
Source :
Human-Computer Interaction. Interaction Design & Usability; 2007, p383-392, 10p
Publication Year :
2007

Abstract

This paper presents two case studies of prototype evaluation as a tool for user needs elicitation for emerging technologies. In the first user evaluation, a high-fidelity virtual reality prototype is used. In the second one, a low-fidelity mixed reality prototype is used. Our results show that prototypes may be a powerful a tool for eliciting user-needs, but their potentiality depends on their fidelity. In our studies, users elicit more needs when working with the high-fidelity prototypes. Furthermore, the information collected in this case is richer and more useful for design. We discuss these results as well as some factors that could help stakeholders elicit a greater number of needs for emerging technologies. [ABSTRACT FROM AUTHOR]

Details

Language :
English
ISBNs :
9783540731047
Database :
Complementary Index
Journal :
Human-Computer Interaction. Interaction Design & Usability
Publication Type :
Book
Accession number :
33177471
Full Text :
https://doi.org/10.1007/978-3-540-73105-4_42