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Start Over You searched for: Topic software engineering Remove constraint Topic: software engineering Topic user interfaces and human computer interaction Remove constraint Topic: user interfaces and human computer interaction Publication Type Books Remove constraint Publication Type: Books Publication Type Conference Materials Remove constraint Publication Type: Conference Materials Journal human-computer interaction. interaction design & usability Remove constraint Journal: human-computer interaction. interaction design & usability Publisher springer nature Remove constraint Publisher: springer nature
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1. Effectiveness of Content Preparation in Information Technology Operations: Synopsis of a Working Paper.

2. A Usability Test of Exchanging Context in a Conference Room Via Mobile Device Interactions.

3. Integrating Authoring Tools into Model-Driven Development of Interactive Multimedia Applications.

4. Usability Test for Cellular Phone Interface Design That Controls Home Appliances.

5. Human Performance Model and Evaluation of PBUI.

6. Traces Using Aspect Oriented Programming and Interactive Agent-Based Architecture for Early Usability Evaluation: Basic Principles and Comparison.

7. Enhancing User-Centered Design by Adopting the Taguchi Philosophy.

8. DEPTH TOOLKIT: A Web-Based Tool for Designing and Executing Usability Evaluations of E-Sites Based on Design Patterns.

9. Evaluating Usability Improvements by Combining Visual and Audio Modalities in the Interface.

10. Prototype Evaluation and User-Needs Analysis in the Early Design of Emerging Technologies.

11. Quantifying the Narration Board for Visualising Final Design Concepts by Interface Designers.

12. Scenario-Based Product Design, a Real Case.

13. The Use of Improvisational Role-Play in User Centered Design Processes.

14. User Oriented Design to the Chinese Industries Scenario and Experience Innovation Design Approach for the Industrializing Countries in the Digital Technology Era.

15. After Hurricane Katrina: Post Disaster Experience Research Using HCI Tools and Techniques.

16. Model-Driven Architecture for Web Applications.

17. Tasks Models Merging for High-Level Component Composition.

18. A Pattern Decomposition and Interaction Design Approach.

19. Effective Integration of Task-Based Modeling and Object-Oriented Specifications.

20. Formal Validation of Java/Swing User Interfaces with the Event B Method.

21. Attitudes in ICT Acceptance and Use.

22. Towards Automatic Cognitive Load Measurement from Speech Analysis.

23. Enable the Organization for UCD Through Specialist and Process Counseling.

24. Presence, Creativity and Collaborative Work in Virtual Environments.

25. Tips for Designing Mobile Phone Web Pages for the Elderly.

26. Evaluating Usability Evaluation Methods: Criteria, Method and a Case Study.

27. How to Make Tailored User Interface Guideline for Software Designers.

28. Tool for Detecting Webpage Usability Problems from Mouse Click Coordinate Logs.

29. A Case Study of New Way to Apply Card Sort in Panel Design.

30. Participatory Design Using Scenarios in Different Cultures.

31. Activity Theoretical Analysis and Design Model for Web-Based Experimentation.

32. Interface Between Two Disciplines - The Development of Theatre as a Research Tool.

33. Design Principles Based on Cognitive Aging.

34. Alignment of Product Portfolio Definition and User Centered Design Activities.

35. Redesigning the Rationale for Design Rationale.

36. Task-Based Prediction of Interaction Patterns for Ambient Intelligence Environments.

37. HCI Design Patterns for PDA Running Space Structured Applications.

38. A Task Model Proposal for Web Sites Usability Evaluation for the ErgoMonitor Environment.

39. A Survey on Transformation Tools for Model Based User Interface Development.

40. Structurally Supported Design of HCI Pattern Languages.

41. Comprehensive Task and Dialog Modelling.

42. Application of Visual Programming to Web Mash Up Development.

43. A Pattern-Based Framework for the Exploration of Design Alternatives.

44. ORCHESTRA: Formalism to Express Static and Dynamic Model of Mobile Collaborative Activities and Associated Patterns.

45. Entelechy and Embodiment in (Artistic) Human-Computer Interaction.

46. Model-Based Usability Evaluation - Evaluation of Tool Support.

47. Co-presence in Shared Virtual Environments: Avatars Beyond the Opposition of Presence and Representation.

48. Maximizing Environmental Validity: Remote Recording of Desktop Videoconferencing.

49. Mental Models of Chinese and German Users and Their Implications for MMI: Experiences from the Case Study Navigation System.

50. Users Interact Differently: Towards a Usability- Oriented User Taxonomy.