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1. A Classification of Recent Australasian Computing Education Publications.

2. Reversing: A Fundamental Idea in Computer Science

3. Academic Integrity and Plagiarism: Australasian Perspectives

4. Reductive Thinking in Computer Science

5. Process as Content in Computer Science Education: Empirical Determination of Central Processes

6. Supporting Abstraction Processes in Problem Solving through Pattern-Oriented Instruction

7. Debugging: A Review of the Literature from an Educational Perspective

8. Non-Determinism: An Abstract Concept in Computer Science Studies

9. Online Computer Science Education in Australasia

10. Twenty-First Century Australian Women and IT: Exercising the Power of Choice

11. Model Railroading and Computer Fundamentals

12. Knowing What I Know: An Investigation of Undergraduate Knowledge and Self-Knowledge of Data Structures

13. Towards a Framework for Characterising Concurrent Comprehension

14. Applying Software Design Methodology to Instructional Design

15. Take space, make space: how students use computer science to disrupt and resist marginalization in schools.

16. Women in coding boot camps: an alternative pathway to computing jobs.

17. Rac(e)ing to computer science for all: how teachers talk and learn about equity in professional development.

18. Koli Calling 2009 and 2010.

19. Developing the next generation of diverse computer scientists: the need for enhanced, intersectional computing identity theory.

20. Essential use cases for pedagogical patterns.

21. A Call for Action (Research): Applying Science Education Research to Computer Science Instruction.

22. The BlueJ System and its Pedagogy.

23. Java Facilities for Automating Analysis, Feedback and Assessmentof Laboratory Work.

24. Assessing collaborative computing: development of the Collaborative-Computing Observation Instrument (C-COI).

25. Identification and addressing reduction-related misconceptions.

26. A review of Computer Science resources for learning and teaching with K-12 computing curricula: an Australian case study.

27. Mastering cognitive development theory in computer science education.

28. Discourse analysis of teaching computing online.

29. Gender differences in factors influencing students towards computing.

30. Concept map assessment for teaching computer programming.

31. Approaches to the Implementation of Generic Graduate Attributes in Australian ICT Undergraduate Education.

32. Roles of variables in three programming paradigms.

34. Lumberjack Summer Camp: A Cross-Institutional Undergraduate ResearchExperience in Computer Science.

35. Models and Areas for CS Education Research.

36. Problem-Based Learning for Foundation Computer Science Courses.

37. Women planning to major in computer science: Who are they and what makes them unique?

38. Special issue on teaching hardware - software fundamentals.

39. A critical review of literature on "unplugged" pedagogies in K-12 computer science and computational thinking education.

40. Teaching in the current higher education environment: perceptions of IT academics.

41. Once she makes it, she's there!: a case study.

42. A course in real-time embedded software.

43. A simple and affordable TTL processor for the classroom.

44. The contribution of visualization to learning computer architecture.

45. Eliciting design patterns for e-learning systems.

46. Pedagogical patterns: A means for communication within the CS teaching community of practice.

47. Teaching the tacit knowledge of programming to noviceswith natural language tutoring.

48. Identifying predictors of success for an objects-first CS1.

49. Applying Software Design Methodology to Instructional Design.

50. Learning and Teaching Programming: A Review and Discussion.