Back to Search Start Over

Effects of a Virtual Reality-Based Pottery Making Approach on Junior High School Students' Creativity and Learning Engagement

Authors :
Guan, Jue-Qi
Wang, Liang-Hui
Chen, Qu
Jin, Kai
Hwang, Gwo-Jen
Source :
Interactive Learning Environments. 2023 31(4):2016-2032.
Publication Year :
2023

Abstract

Pottery making in technology education aims to foster students' practical and creative ability. In a typical pottery making class, students receive the teacher's instruction on the fundamental techniques used in pottery making and have opportunities to practice. It is meaningful to construct an observation-doing-reflection process for students in a pottery making class to promote their learning experience and performance. Therefore, in this study, a Virtual Reality (VR)-based pottery making approach was applied to technology education in a junior high school to examine its effects on students' creativity and learning engagement. A total of 97 seventh graders from three classes participated in pottery making in class. One class of 34 students was assigned to be the experimental group learning with the VR-based approach, while the other two classes were assigned to be the control groups, with 30 students learning with the paper-and-pencil approach and 33 students with the clay-based approach. The results showed that the students learning with the VR-based approach were not only more creative in terms of their products, but also had higher cognitive engagement than those in the control groups. Moreover, the VR-based approach improved the students' behavioral, emotional and social engagement compared to the paper-and-pencil approach.

Details

Language :
English
ISSN :
1049-4820 and 1744-5191
Volume :
31
Issue :
4
Database :
ERIC
Journal :
Interactive Learning Environments
Publication Type :
Academic Journal
Accession number :
EJ1391291
Document Type :
Journal Articles<br />Reports - Research
Full Text :
https://doi.org/10.1080/10494820.2021.1871631