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GaBPM: An attempt for the enhancement of BP performance through gamification.

Authors :
Najjar, Malek
Ghannouchi, Sonia Ayachi
Ghannouchi, Slah
Source :
Procedia Computer Science; 2021, Vol. 181, p835-842, 8p
Publication Year :
2021

Abstract

Play and work have been viewed in our societies as separate activities. The leaders of the companies consider that the game is reserved for the outside of the company. While in recent years gamification has changed this idea since its integration into business systems improves the motivation of employees and better involves them in their activities. But it still needs to be better detailed how to integrate gamification into the business process of the company. For this, we have chosen to introduce in this paper a new Gamified Business Process Management (GaBPM) lifecycle which includes the two life cycles of gamification and business process management and allows gamification to be easily applied to any business process of a company. [ABSTRACT FROM AUTHOR]

Details

Language :
English
ISSN :
18770509
Volume :
181
Database :
Supplemental Index
Journal :
Procedia Computer Science
Publication Type :
Academic Journal
Accession number :
148883837
Full Text :
https://doi.org/10.1016/j.procs.2021.01.237