Cite
GaBPM: An attempt for the enhancement of BP performance through gamification.
MLA
Najjar, Malek, et al. “GaBPM: An Attempt for the Enhancement of BP Performance through Gamification.” Procedia Computer Science, vol. 181, Feb. 2021, pp. 835–42. EBSCOhost, https://doi.org/10.1016/j.procs.2021.01.237.
APA
Najjar, M., Ghannouchi, S. A., & Ghannouchi, S. (2021). GaBPM: An attempt for the enhancement of BP performance through gamification. Procedia Computer Science, 181, 835–842. https://doi.org/10.1016/j.procs.2021.01.237
Chicago
Najjar, Malek, Sonia Ayachi Ghannouchi, and Slah Ghannouchi. 2021. “GaBPM: An Attempt for the Enhancement of BP Performance through Gamification.” Procedia Computer Science 181 (February): 835–42. doi:10.1016/j.procs.2021.01.237.