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783 results on '"safety training"'

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1. The Value of Safety Training for Business-to-Business Firms.

2. Gamified immersive safety training in virtual reality: a mixed methods approach.

3. Examining the Role of Augmented Reality and Virtual Reality in Safety Training.

4. THE IMPACT OF SAFETY TRAINING FREQUENCY ON THE LEVEL OF SAFETY.

6. VR-Based Technologies: Improving Safety Training Effectiveness for a Heterogeneous Workforce from a Physiological Perspective.

7. Documenting Baseline Efficacy of Grain Rescue Training for Emergency First Responders Through Pre- and Post-Testing, and Follow-Up Survey.

8. An Experimental Study on the Effectiveness of the VR-Based Construction Safety Training Evaluation Method Compared with the Traditional Mode

9. Strengthening Workplace Safety: A Comprehensive Review and Enhancement Strategy for Alba's Occupational Health and Safety Policies

10. Designing a Collaborative Safety Training Experience in Virtual Reality

13. Investigating the future study area on VR technology implementation in safety training: A systematic literature review

14. Comparing the productive failure and directive instruction for declarative safety knowledge training using virtual reality.

15. Investigating the future study area on VR technology implementation in safety training: A systematic literature review.

16. Acceptance of augmented reality for laboratory safety training: methodology and an evaluation study.

17. A Cognitive Model for Teaching and Training in Occupational Safety and Health.

18. 高校化学实验教学的安全管理与实践探索.

20. Implementation of a patient safety training program in radiation oncology residency: A pilot study.

21. Management Roles in Promoting Safety Awareness Among Teaching Staff in TVET Institutions.

22. Intention to Adopt Digital Games for Safety Training in Young Farm Operators: The Role of Ease of Use, Perceived Usefulness, and Game Design Characteristics.

23. Accident case data-accident causation model driven safety training method: Targeted safety training empowered by historical accident data in coal industry.

24. Safety education at research facilities with radiation sources and short-term facility users – Current design and practice and possibilities for improvement

25. Could Gameplay Data of Games with a Purpose Assist in Training Hazardous Situations in the Industry?

26. Games With Safety Training Purposes in the Industry: Game Design Method and Its Demonstration

27. A Proposed Cognitive Model for Teaching and Training in Occupational Safety and Health, and an Evaluation by Experts

28. Acceptance of augmented reality for laboratory safety training: methodology and an evaluation study

29. Safety mandates, legal requirements, and management practices to provide employees with a safe and healthful work environment

30. Gamification Through the Lens of Safety Engineering

31. SafeSim Design: A Digital Game-Based Learning Approach to Address Design for Safety (DfS) Competency

33. A Literature Analysis of Construction Workers’ Safety Training based on narrative review and Citespace

34. Feasibility Analysis of Safety Training in Human-Robot Collaboration Scenario: Virtual Reality Use Case

35. Immersive Virtual Reality as a Training Tool for Safety Working Procedure in Confined Spaces

36. Construction Industry Causes of Injuries, Management of EMS and Its Impact on Public Health

37. The effect of service quality on the safety of boxing athletes' training in Indonesia

38. Willingness to accept metaverse safety training for construction workers based on extended UTAUT

39. A preliminary design of a 3D maritime gamified mentoring platform to support tanker pre-vetting inspection training: 'Maritime Gamentor'.

40. Evaluating the effectiveness of virtual reality for safety-relevant training: a systematic review.

41. Development of Safety Training in Construction: Literature Review, Scientometric Analysis, and Meta-Analysis.

42. A Safety Study on Educators of Technological and Engineering Design-Based Instruction in K-12 STEM Related Courses.

43. Investigating the impact of scenario and interaction fidelity on training experience when designing immersive virtual reality-based construction safety training

44. Workplace Safety and Employee Productivity of Manufacturing Firms in Kenya

45. Safer Working at Heights: Exploring the Usability of Virtual Reality for Construction Safety Training among Blue-Collar Workers in Kuwait.

46. A Study of Safety Issues and Accidents in Secondary Education Construction Courses within the United States.

47. A Linked Data and Ontology-Based Framework for Enhanced Sharing of Safety Training Materials in the Construction Industry

48. Use of Virtual Reality for Safety Training: A Systematic Review

50. Can Digital Games Be Adopted as a Learning Method to Engage Farmworkers in Training Sessions? Perspectives and Possible Applications

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