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126 results on '"indie games"'

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1. O Antropoceno e suas relações com a história dos games

2. Challenges and opportunities for collective action and unionization in local games industries.

4. Grapefruit, ou le détournement des jeux vidéo par les règles

5. O Antropoceno e suas relações com a história dos games.

6. Indie Games Popularity Prediction by Considering Multimodal Features

7. Transnational suburbia: suburban settings in Australian video games.

8. Playing farmer: At the intersections of neo-liberal capitalism and ecocriticism in Stardew Valley.

9. For the girls, gays, and theys: LGBTQ+ stakeholder communication and alignment of video game brands

10. Los videojuegos independientes en Wikipedia: análisis de las referencias utilizadas para representar juegos con posibilidades educativas.

11. Playful Poetics: Metareferential Interfaces in Recent Indie Games.

12. A Review of Indie Games for Serious Mental Health Game Design

13. Using Indie Games to Inform Serious Mental Health Games Design

14. Video Game Development Processes that Generate Engagement in the Players: A Case Study of Don’t Starve

16. Indie Game Development : An Interview Study on Game Development and the Free-to-Play Business Model

18. Types of Gameplay in Newsgames. Case of Persuasive Messages about COVID-19

19. Harsh Noise Industrial Games : À propos d’une pratique artistique industrielle du jeu vidéo

20. Video Game Development in India: A Cultural and Creative Industry Embracing Regional Cultural Heritage(s).

21. Crunch: Análise do fenômeno na cena de desenvolvimento independente de games

22. What Does it Mean to be a Female Character in "Indie" Game Storytelling? Narrative Framing and Humanization in Independently Developed Video Games.

23. Short Games : Quickly Made, Quickly Played

24. Understanding Extended Testing Feedback

25. CRUDELY, A MACHINE. THE DREAM MACHINE THROUGH THE LENS OF RUSSIAN FORMALISM.

26. Types of Gameplay in Newsgames. Case of Persuasive Messages about COVID-19.

27. Streaming ambivalence: Livestreaming and indie game development.

28. Source Analysis of Wikipedia Articles About Indie Games with Educational Possibilities.

29. There Is No Immersion: Critical Intervention through Hypermediacy in Metagames

31. The Missing Producer: Rethinking indie cultural production in terms of entrepreneurship, relational labour, and sustainability.

32. Positioning game review as a crucial element of game user feedback in the ongoing development of independent video games

33. Playing stories?: Narrative-dramatic agency in Disco Elysium (2019) and Astroneer (2019).

34. Not suitable for the easily disturbed: Sonic nonlinearity and disruptive horror in Doki Doki Literature Club!

35. The Precarious Labor of Queer Indie Game-making: Who Benefits from Making Video Games "Better"?

36. Los juegos indie como herramienta para el trabajo socioemocional en educación secundaria

37. Ecosystems of indie porn game development : co-dependent partial organisations

38. Indie-pendent:the Arthouse Gods of Indie games

39. Load Game: Η ανεξάρτητη παραγωγή ψηφιακών παιχνιδιών στην Ελλάδα

40. Ecosystems of indie porn game development: co-dependent partial organisations

42. Video Game Development in India: A Cultural and Creative Industry Embracing Regional Cultural Heritage(s)

43. Paratext and meaning-making in indie games

44. Harsh Noise Industrial Games : À propos d’une pratique artistique industrielle du jeu vidéo

45. Indie Dreams: Video Games, Creative Economy, and the Hyperindustrial Epoch.

46. Megabooth: The cultural intermediation of indie games.

48. Streaming ambivalence: Livestreaming and indie game development

49. Challenges and opportunities for collective action and unionization in local games industries

50. Being Local in a Global Industry : Game Localization from an Indie Game Development Perspective

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