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Your search keyword '"computerspellen"' showing total 55 results

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55 results on '"computerspellen"'

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1. Designing for metacognition in game-based learning: A qualitative review

2. Understanding the urgency and complexities of the energy transition trough serious gaming

3. Understanding the urgency and complexities of the energy transition trough serious gaming

5. Towards a Framework for Metacognition in Game-Based Learning

6. Towards a Framework for Metacognition in Game-Based Learning

7. MeCo: a digital card game to enhance metacognitive awareness

8. Leergedrag Beïnvloeden Met Computerspellen.

9. Cross-cultural differences in playing centipede-like games with surprising opponents

10. Cross-cultural differences in playing centipede-like games with surprising opponents

11. Verslag provincie Utrecht: We-Energy Game Lopikerwaard

12. Verslag provincie Utrecht

13. Cross-cultural differences in playing centipede-like games with surprising opponents

14. Meco

15. Ethical stewardship

16. Metacognition in game-based learning

17. Dude, where's my sticker? Gamification and research

18. Dude, where’s my sticker? Gamification, learning and behaviour change

19. Conferentie Gamedidactiek

20. Gamification in physical therapy: more than using games

21. Gamification in physical therapy: More than using games

22. We-Energy Game

23. Processes and models for serious game design and development

24. Games for learning

25. Games for learning

26. Stad & Toga bijeenkomst

29. Three dimensions of effective educational game design

30. Gaming voor vitaliteit

31. Gaming voor vitaliteit

32. A three-dimensional model for educational game analysis & design

33. Reflection in educational games

34. A three-dimensional model for educational game analysis & design

35. Reflection in educational games

36. Pressure at play: measuring player approach and avoidance behaviour through the keyboard

37. Pressure at play

38. 8th International Digital Games Research Association (DiGRA) Conference 2014

39. Patients in the driver's seat

40. Game design & psychology

41. Patients in the driver's seat

42. Patients in the driver's seat

43. The explorer and the mystery of the diamond scarab

44. Patients in the driver's seat

45. 9th Annual Games for Health Conference 2013

48. Professional playground

49. Professional playground: Alles over werken in de game-industrie

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