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2. From Skeptics to Advanced Adopters: Investigating Digital Game Adoption Practices, Challenges and Needs of Teachers in Swedish Schools

3. Regression from Game-Oriented to Traditional School

7. Investigating Social Media Potential for Supporting Teachers’ Digital Games Literacy

14. All Aboard! Towards Inclusiveness in Digital Game-Based Teaching

15. Digital Games-Based Teaching in Swedish Compulsory and Upper Secondary Schools

16. Nya sätt att samla in individuell resvaneinformation : Utvärdering av insamlings- och rekryteringsmetoder

17. New ways of collecting individual travel information : Evaluation of data collection and recruitment methods

18. Digital Games in Education : Exploring Teachers´ Practices and Challenges From Play to Co-Design

19. Digital Games and Simulations for Learning

20. Biometric Belt and Braces for Authentication in Distance Education

21. Gaming habits, study habits and compulsive gaming among digital gaming natives

22. Web accessibility by Morse code modulated haptics for deaf-blind

24. Metod för beräkning av fördröjningar på vägavsnitt utan omkörningsmöjlighet

25. Trafiksäkerhet och konjunktur : Långtids- och korttidsanalyser samt litteraturstudie

26. Road user effect models : the influence of rut depth on traffic safety

27. Evaluation of further training courses for riders of super-sport motorcycles : participant retention of course contents and effect on insurance reported claims

28. Measures to reduce speed past road-work zones : an investigation based on three field tests

29. Effects of desired speeds for queuing and delay on single-lane road segments

30. Balancing Game Universes for Playing Without Sight or Hearing

31. Transfer of knowledge and skills from computer gaming to non-digital real world contexts

32. System Design Requirements for Formal Education Based on COTS Entertainment Computer Games

33. Web Accessibility by Morse Code Modulated Haptics for Deaf-blind

34. Evaluating Educational Games Using Facial Expression Recognition Software : Measurement of Gaming Emotion

36. Bus accidents in wintertime

37. Metoder för skattning av gång- och cykeltrafik : kartläggning och kvalitetsbedömning

38. Joint national action against drunk and drugged drivers according to the Skellefte Model : a socio-economic assessment

39. The expectations and views of car drivers concerning antilock brakes (ABS) and electronic stability control (ESC) systems

40. Joint national action against drunk and drugged drivers according to the Skellefte Model : synthesis report

41. Incidenter vid arbete på väg : en sammanställning av olyckstillbud

42. Acceptance testing for road surface monitoring vehicles in Finland

43. Förslag till förbättringar av rattfylleristatistiken i Sverige : underlag till uppdrag att förbättra beskrivningen av vägtrafikolyckornas hälsopåverkan

44. Trafiksäkerhetseffekter av åtgärder och tillståndsförändringar

45. Methods for the evaluation of traffic safety effects of Antilock Braking System (ABS) and Electronic Stability Control (ESC) : a literature review

46. Vinterklimatmodell för järnvägssektorn : en förstudie

47. Traffic safety effects of alco-locks - A data base study

48. Tema Vintermodell : anpassning av vinterväglagsmodell till empiriska data med censurerade observationer

49. Förebyggande underhållsåtgärders effekt på järnvägstransportsystemets sårbarhet : försök med delfimetoden

50. Kartläggning av bussolyckor vintertid

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