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1. Modulations in restricted amide rotation by steric induced conformational trapping

2. Absolute Distance Perception to Locations off the Ground Plane.

3. Visual flow influences gait transition speed and preferred walking speed.

4. Does the Quality of the Computer Graphics Matter when Judging Distances in Visually Immersive Environments?

5. Feature-based reverse engineering of mechanical parts.

6. Stability of a one-dimensional plasma in slab geometry.

7. SOFTWARE COMPLEXITY MEASUREMENT.

8. Spatial Learning While Navigating With Severely Degraded Viewing: The Role of Attention and Mobility Monitoring.

9. Testing the mechanisms underlying improved distance judgments in virtual environments.

12. Validating a model of architectural hazard visibility with low-vision observers.

13. Does Perceptual-Motor Calibration Generalize across Two Different Forms of Locomotion? Investigations of Walking and Wheelchairs.

14. The Effect of Viewing a Self-Avatar on Distance Judgments in an HMD-Based Virtual Environment.

15. Evidence for Motor Simulation in Imagined Locomotion.

16. Effects of Stereo Viewing Conditions on Distance Perception in Virtual Environments.

17. Going the distance and beyond: simulated low vision increases perception of distance traveled during locomotion.

19. Structural Characterization of a Covalent Monolayer Sheet Obtained by Two-Dimensional Polymerization at an Air/Water Interface.

20. Structural Characterization of a Covalent Monolayer Sheet Obtained by Two-Dimensional Polymerization at an Air/Water Interface.

21. Non-expert interpretations of hurricane forecast uncertainty visualizations.

22. Effect of Display Technology on Perceived Scale of Space.

23. Septulene: The Heptagonal Homologue of Kekulene.

24. Septulene: The Heptagonal Homologue of Kekulene.

25. Effect of Viewing Plane on Perceived Distances in Real and Virtual Environments.

26. The Influence of Ground Contact and Visible Horizon on Perception of Distance and Size under Severely Degraded Vision.

27. The Importance of a Visual Horizon for Distance Judgments under Severely Degraded Vision.

28. The Influence of Restricted Viewing Conditions on Egocentric Distance Perception: Implications for Real and Virtual Indoor Environments.

29. Perceiving Virtual Geographical Slant: Action Influences Perception.

30. Visual Cues for Perceiving Distances from Objects to Surfaces.

31. Large Torso Force Feedback Realistically Simulates Slopeon Treadmill-Style Locomotion Interfaces.

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