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1. 'How anxious I am': the effect of different online modalities on Chinese language beginners' classroom anxiety.

2. Second Life for Lithium-Ion Traction Batteries.

3. Back to the Metaverse

4. Exploring Team Collaboration in the New Metaverse (The 3D-AI Internet)

5. Metaverse Users' Purchase Intention in Second Life

6. Sustainable Battery Lifecycle: Non-Destructive Separation of Batteries and Potential Second Life Applications.

7. From E-Commerce to the Metaverse: A Neuroscientific Analysis of Digital Consumer Behavior.

8. Reuse of Lithium Iron Phosphate (LiFePO 4) Batteries from a Life Cycle Assessment Perspective: The Second-Life Case Study.

9. Metalibrarians as Residents Beyond the Second Life: An Overview of Contradictory Concept on "The Metaverse".

10. A Bilingual Immersive Environment for Kids Learning.

12. Dispatch optimization of battery energy storage systems considering degradation effects and capacity inhomogeneities in second life batteries

13. Design and Implementation of Photovoltaic Energy Storage Systems Based on Batteries of Hybrid Cars Using a Second- Life Method

15. Second-Life Electric Vehicle Batteries for Home Photovoltaic Systems: Transforming Energy Storage and Sustainability.

16. Lithium-ion battery second life: pathways, challenges and outlook.

17. Battery Passports for Second-Life Batteries: An Experimental Assessment of Suitability for Mobile Applications.

18. Exploring Team Collaboration in the New Metaverse (The 3D-AI Internet).

19. Postmortem Analysis of 18650 Graphite/LFP Cells in a Long-Term Aging Study for Second-Life Applications.

20. The Social Implications of XR: Promises, Perils, and Potential.

21. A Review of the Technical Challenges and Solutions in Maximising the Potential Use of Second Life Batteries from Electric Vehicles.

22. Business Models and Ecosystems in the Circular Economy Using the Example of Battery Second Use Storage Systems.

26. On the State of Usability for Lithium–Ion Batteries.

27. Assessing the Impact of First-Life Lithium-Ion Battery Degradation on Second-Life Performance.

28. Integration of LFP-second life batteries as a storage in a smart microgrid.

29. Techno-Economic Analysis of the Business Potential of Second-Life Batteries in Ostrobothnia, Finland.

30. An online unscented Kalman filter remaining useful life prediction method applied to second-life lithium-ion batteries.

32. Lithium-ion battery second life: pathways, challenges and outlook

33. Enhancing L2 speaking proficiency through collaborative tasks in RILCA world: the case of East Asian learners

34. Economic analysis of lithium-ion battery recycling

35. Sustainable Battery Lifecycle: Non-Destructive Separation of Batteries and Potential Second Life Applications

36. From E-Commerce to the Metaverse: A Neuroscientific Analysis of Digital Consumer Behavior

37. The Metaverse

38. Analysis of the Remaining Useful Life of Electric Vehicle Batteries and Development of Second-Life Solutions

39. Avatar Identità e Sé nella realtà virtuale Avatar Identity and Self in virtual reality

40. Enhancing L2 speaking proficiency through collaborative tasks in RILCA world: the case of East Asian learners.

41. State of Health Assessment of Spent Lithium–Ion Batteries Based on Voltage Integral during the Constant Current Charge.

42. Should high‐cobalt EV batteries be repurposed? Using LCA to assess the impact of technological innovation on the waste hierarchy.

43. Exploring the Darkverse: A Multi-Perspective Analysis of the Negative Societal Impacts of the Metaverse.

44. Economic analysis of lithium-ion battery recycling.

45. Percepción estudiantil sobre el uso de una plataforma colaborativa de realidad virtual en el aprendizaje de asignaturas de ciencias.

46. Reuse of Lithium Iron Phosphate (LiFePO4) Batteries from a Life Cycle Assessment Perspective: The Second-Life Case Study

47. Second-Life Electric Vehicle Batteries for Home Photovoltaic Systems: Transforming Energy Storage and Sustainability

48. Battery Passports for Second-Life Batteries: An Experimental Assessment of Suitability for Mobile Applications

49. Postmortem Analysis of 18650 Graphite/LFP Cells in a Long-Term Aging Study for Second-Life Applications

50. Percepción estudiantil sobre el uso de una plataforma colaborativa de realidad virtual en el aprendizaje de asignaturas de ciencias

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