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145 results on '"Li, Minchen"'

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1. VR-Doh: Hands-on 3D Modeling in Virtual Reality

2. Advancing GPU IPC for stiff affine-deformable simulation

3. Barrier-Augmented Lagrangian for GPU-based Elastodynamic Contact

4. VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Reality

6. Unstructured Moving Least Squares Material Point Methods: A Stable Kernel Approach With Continuous Gradient Reconstruction on General Unstructured Tessellations

7. Neural Stress Fields for Reduced-order Elastoplasticity and Fracture

8. Convergent Incremental Potential Contact

9. A Reconfigurable Data Glove for Reconstructing Physical and Virtual Grasps

10. A Contact Proxy Splitting Method for Lagrangian Solid-Fluid Coupling

11. TPA-Net: Generate A Dataset for Text to Physics-based Animation

12. Efficient Learning of Mesh-Based Physical Simulation with BSMS-GNN

13. Midas: A Multi-Joint Robotics Simulator with Intersection-Free Frictional Contact

14. Topology Optimization with Frictional Self-Contact

15. Complex Locomotion Skill Learning via Differentiable Physics

16. Affine Body Dynamics: Fast, Stable & Intersection-free Simulation of Stiff Materials

17. A Large-Scale Benchmark for the Incompressible Navier-Stokes Equations

18. BFEMP: Interpenetration-Free MPM-FEM Coupling with Barrier Contact

19. A barrier method for frictional contact on embedded interfaces

20. Codimensional Incremental Potential Contact

21. Soft Hybrid Aerial Vehicle via Bistable Mechanism

22. Lagrangian-Eulerian Multi-Density Topology Optimization with the Material Point Method

23. Hierarchical Optimization Time Integration for CFL-rate MPM Stepping

24. A hybrid material-point spheropolygon-element method for solid and granular material interaction

28. Neural Stress Fields for Reduced-order Elastoplasticity and Fracture

29. Augmented Incremental Potential Contact for Sticky Interactions

30. Mapped material point method for large deformation problems with sharp gradients and its application to soil‐structure interactions.

36. Multi-Layer Thick Shells

37. Material Point Methods on Unstructured Tessellations: A Stable Kernel Approach With Continuous Gradient Reconstruction

41. Affine body dynamics

50. Intersection-free rigid body dynamics

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