81 results on '"Ketamo, Harri"'
Search Results
2. Interactive Machine Learning: Managing Information Richness in Highly Anonymized Conversation Data
3. Big Data Governance in Agile and Data-Driven Software Development
4. Evaluating Cognitive and Affective Outcomes of a Digital Game-Based Math Test
5. Forecasted Self: AI-Based Careerbot-Service Helping Students with Job Market Dynamics
6. User-Generated Character Behaviors in Educational Games
7. Big Data Governance in Agile and Data-Driven Software Development
8. Interactive Machine Learning: Managing Information Richness in Highly Anonymized Conversation Data
9. Learning by Teaching : A Game-Based Approach
10. AnimalClass: Social Networks in Gaming
11. Studying the User Experience of a Tablet Based Math Game
12. Forecasted Self: AI-Based Careerbot-Service Helping Students with Job Market Dynamics †.
13. Mobile Technologies and Education : A Case Study at the Pori Art Museum
14. Identifying Hypermedia Browsing Strategies : A Statistical Approach
15. Conceptual Change Takes Time: Game Based Learning Cannot Be Only Supplementary Amusement
16. Learning-by-Teaching in Educational Game: Educational Outcome, User Experience, and Social Networks
17. Teacher in the Mobile World
18. Revising Basic Mathematics in a Network Environment: An Empirical Study with Finnish Technology University Students
19. Visions About Mobile Technologies in Elementary Education
20. Focus Group Report: Mobility and Education
21. Applying Semantic Computing for Health Care Professionals: the Timing of Intervention is the Key for Successful Rehabilitation
22. User-Generated Character Behaviors in Educational Games
23. Työmarkkinatieto digitalisoituvassa Suomessa
24. Learning by Teaching
25. Integrating Games into the Classroom
26. Towards Adaptive Learning Materials: Speed of Interaction and Relative Number of Mistakes as Indicators of Learning Results
27. Teacher in the Mobile World
28. The Literature Race ‐ NFC Based Mixed Reality Game.
29. Learning Analytics with Games Based Learning.
30. Preface
31. Accelerating the Nation: Applying AI to Scout Individual and Organisational Human Capital.
32. Eye Tracking in Game-based Learning Research and Game Design
33. AnimalClass: Social Networks in Gaming
34. Designing Reality Guides
35. Evaluating the usefulness of Eye Tracking in Game-based Learning
36. Sharing Behaviors in Educational Games: A Framework for EEDU Elements Mathematics Game
37. Learning experiences of mobile social media
38. Exploring the Learning Mechanism in Educational Games
39. Replacing PISA With Global Game Based Assessment.
40. Mapping the Energy: A Gamified Online Course.
41. The Literature Race ‐ NFC Based Mixed Reality Game.
42. Learning Analytics with Games Based Learning.
43. eedu Elements: A School in a Game.
44. Measuring User Experience in Tablet Based Educational Game.
45. User-Generated AI in Sports Education.
46. Managing Information Overload - Teachable Media Agents.
47. Eye-Tracking in Educational Game Design.
48. Mining Educational Game Data: Uncovering Complex Mechanisms Behind Learning.
49. Learning is not Self-Evident: Conceptual Change Demands Time an Support.
50. New Teachership in Game Worlds.
Catalog
Books, media, physical & digital resources
Discovery Service for Jio Institute Digital Library
For full access to our library's resources, please sign in.