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eedu Elements: A School in a Game.

Authors :
Ketamo, Harri
Teimonen, Timo
Thiel, Kaius
Koivisto, Vesa
Source :
Proceedings of the European Conference on Games Based Learning; 2012, Vol. 2, p228-234, 7p
Publication Year :
2012

Abstract

This paper focuses on the theoretical and technical backgrounds on eedu elements game development project, which goal is to build Finnish elementary/primary school into a game that lasts six years. The fundamental background for eedu elements is, that globally we need school that can be exported anywhere and it is not bind into buildings. This is simply because 1) there is no possibilities for building school infrastructure with teachers for all developing countries. However there are good mobile data networks and high smartphone/tablet ratio. 2) in western countries, there are a lot of kids who are outlayers at school but would do well in different learning context, e.g. in games. 3) Games can give teacher more opportunities to support and coach the pupils than most content. [ABSTRACT FROM AUTHOR]

Details

Language :
English
ISSN :
20490992
Volume :
2
Database :
Complementary Index
Journal :
Proceedings of the European Conference on Games Based Learning
Publication Type :
Conference
Accession number :
154152325