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379 results on '"HRTF"'

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1. Auditory-motor adaptation: induction of a lateral shift in sound localization after biased immersive virtual reality training.

2. Auditory localization: a comprehensive practical review.

4. The Effect of Training on Localizing HoloLens-Generated 3D Sound Sources.

5. Auditory-motor adaptation: induction of a lateral shift in sound localization after biased immersive virtual reality training

6. Auditory localization: a comprehensive practical review

8. Modeling of Individual Head-Related Transfer Functions (HRTFs) Based on Spatiotemporal and Anthropometric Features Using Deep Neural Networks

9. Real-time immersive audio featuring facial recognition and tracking

10. Latent Representations and Spatial Upsampling of Personalized Head Related Transfer Functions – Exploring Deep Learning Approaches

12. The Effect of Training on Localizing HoloLens-Generated 3D Sound Sources

13. Continuous Head-related Transfer Function Representation Based on Hyperspherical Harmonics

14. Continuous Head-related Transfer Function Representation Based on Hyperspherical Harmonics.

15. Interaural time difference individualization in HRTF by scaling through anthropometric parameters

16. Automatic discrimination between front and back ensemble locations in HRTF-convolved binaural recordings of music

17. A Positional Infrared Tracking System Using Non-individualised HRTFs to Simulate a Loudspeaker Setup and Its Influence on Externalisation of Music

18. HRTF Representation with Convolutional Auto-encoder

21. Estimation of the Optimal Spherical Harmonics Order for the Interpolation of Head-Related Transfer Functions Sampled on Sparse Irregular Grids

22. Spatial up-sampling of HRTF sets using generative adversarial networks: A pilot study

23. Interaural time difference individualization in HRTF by scaling through anthropometric parameters.

24. A Bayesian model for human directional localization of broadband static sound sources

25. Automatic discrimination between front and back ensemble locations in HRTF-convolved binaural recordings of music.

27. Walking in the Head: Methods of Sonic Augmented Reality Navigation

28. Chapter 6 Sound localization

29. Sound localization.

30. Head-Related Transfer Function Individualization Based on Locally Linear Embedding

31. An Efficient Method Using the Parameterized HRTFs for 3D Audio Real-Time Rendering on Mobile Devices

32. Loudness stability of binaural sound with spherical harmonic representation of sparse head-related transfer functions

33. Medición de Respuestas Impulsivas de Cabeza Individuales utilizando Secuencias Binarias de Golay

34. Development of auditory catch ball system for improvement of blind person QOL.

35. HRTF-Based Sound Field Interpolation in the Presence of a Human Head

36. The creation of a binaural spatialization tool

37. Natural ITD statistics predict human auditory spatial perception

38. Personalization Method for HRTF Based on Multi-Dimensional Physiological Parameters

39. A Recommender System for Improving Median Plane Sound Localization Performance Based on a Nonlinear Representation of HRTFs

40. Experimental Study of the Transfer Function of Replicas of Pinnae of Individuals Manufactured with Alginate.

41. Sound of Vision - Spatial Audio Output and Sonification Approaches

42. Localizing concurrent sound sources with binaural microphones: A simulation study.

43. Efficient representation of head-related transfer functions in continuous space–frequency domains.

44. The Hearpiece database of individual transfer functions of an in-the-ear earpiece for hearing device research

45. On the improvement of accommodation to non-individual HRTFs via VR active learning and inclusion of a 3D room response

46. Cross-site investigation on head-related and headphone transfer functions: variabilities in relation to loudness balancing

47. Effort compression: signal-dependent gain management for the pressure matching beamforming method

48. Individualized Interaural Feature Learning and Personalized Binaural Localization Model †.

49. Auditory scene reproduction for tele-operated robot systems.

50. Assessment of sound spatialisation algorithms for sonic rendering with headphones.

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