22 results on '"Frank J. Lee"'
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2. Skyscraper Games: Designing Professional Development for Middle School Teachers to Promote Computational Thinking Using Custom Tools.
3. Development of a game-design workshop to promote young girls' interest towards computing through identity exploration.
4. An Optical Brain Imaging Study on the Improvements in Mathematical Fluency from Game-based Learning.
5. Using video games to facilitate understanding of attention deficit hyperactivity disorder: a feasibility study.
6. Emphasizing soft skills and team development in an educational digital game design course.
7. Wiizards: 3D gesture recognition for game play input.
8. We game on skyscrapers: the effects of an equity-informed game design workshop on students’ computational thinking skills and perceptions of computer science
9. Toward an ACT-R General Executive for Human Multitasking.
10. Deciding When to Switch Tasks in Time-Critical Multitasking (Best student paper).
11. Simple cognitive modeling in a complex cognitive architecture.
12. Who Helps When the Tutor Is Asleep?
13. Interface Challenges for Mobile Tutoring Systems.
14. Deciding when to switch tasks in time-critical multitasking.
15. Production Compilation: A Simple Mechanism to Model Complex Skill Acquisition.
16. Intention superiority effect: A context-switching account.
17. Explorations in Gameplay: Bimanual Input.
18. No Effect of Commercial Cognitive Training on Brain Activity, Choice Behavior, or Cognitive Performance
19. Multitasking as Skill Acquisition
20. Behavioral and Neural Effects of Game-Based Learning on Improving Computational Fluency With Numbers
21. Say Cheese!
22. Developing an ACT-R Model of Mental Manipulation
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