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1. Classification Accuracy of Hepatitis C Virus Infection Outcome: Data Mining Approach

2. Improvements in Patients with Vestibular Disorders by Using Virtual Reality

3. Virtual Rehabilitation for Multiple Sclerosis Using a Kinect-Based System: Randomized Controlled Trial

5. Interactive Systems Proposal for Psychomotor Rehabilitation in Hearing Impaired Children

6. Effects of Extrinsic Feedback in Virtual Rehabilitation for Children with Cerebral Palsy: A Comprehensive Systematic Review

7. Towards a Process Definition for the Shared Understanding Construction in Computer-Supported Collaborative Work

8. Validating the Shared Understanding Construction in Computer Supported Collaborative Work in a Problem-Solving Activity

9. Heuristic Evaluation for the Assessment of Inclusive Tools in the Autism Treatment

12. Developing an Accreditation Process for a Computing Faculty with Focus on the IS Program

13. Structure of a Guide for Usability Evaluation in Virtual Learning Environments

14. A Reformation Proposal of the Process Phase in the Computer-Supported Collaborative Learning

15. ChildProgramming Evolution, A Method to Increase the Computational Thinking Skills in School

19. Model for Design of Serious Game for Rehabilitation in Children with Cochlear Implant

22. Design Guidelines for the Implementation of an Interactive Virtual Reality Application that Supports the Rehabilitation of Amputees of Lower Limbs Patients with Post-Traumatic Stress Disorder (PTSD)

23. Towards a Framework Definition to Increase Collaboration and Achieve Group Cognition

24. Architecture Models for Inclusive Computational Applications, in the Treatment of Autistic Spectrum Disorder -ASD

25. Graphical User Interface Design Guide for Mobile Applications Aimed at Deaf Children

26. Interactivity Technologies to Improve the Learning in Classrooms through the Cloud

34. Software Tool to Support the Improvement of the Collaborative Learning Process

35. Social Networks Serendipity for Educational Learning by Surprise from Big and Small Data Analysis

36. Chat-Based Application to Support CSCL Activities

37. An MDA Approach to Develop Language-Learning Activities

38. Collaboration Increase Through Monitoring and Evaluation Mechanisms of the Collaborative Learning Process

39. Mobile Technology to Support the Interactive Classroom

40. Games-Based Therapy to Stimulate Speech in Children

41. A Mobile Solution to Improve the Rehabilitation Process

42. Consonantal Phonation: Appling ICTs for Diagnosis and Treatment of Vocalization Problems

45. Mobile Player Experience Evaluation in RA Geolocalized Serious Games

46. Model Based on Learning Needs of Children with Auditory Impairment

47. Chrono-Spatial Intelligence in Global Systems Science and Social Media: Predictions for Proactive Political Decision Making

48. Usability Heuristics: Reinventing the Wheel?

49. Interaction Design Patterns from a Multicultural Perspective: Case Studies Panama, Colombia and Spain

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