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10,200 results on '"Computer graphics"'

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1. Knowledge Graph Visualization Interface for Digital Heritage Collections: Design Issues and Recommendations.

2. Fast evaluation of spherical harmonics with sphericart.

3. Node subsampling for multilevel meshfree elliptic PDE solvers.

4. Generalized Bézier-like model and its applications to curve and surface modeling.

5. Triangular matrix-based lossless compression algorithm for 3D mesh connectivity.

6. Towards multi-views cloud retrieval accounting for the 3-D structure collected by directional polarization camera.

7. Exploring q-Bernstein-Bézier surfaces in Minkowski space: Analysis, modeling, and applications.

8. Subjective perception of visual field defects using random noise-moving images in patients with glaucoma: A comparison of computer graphics and analog noises.

9. An efficient computational scheme for solving coupled time-fractional Schrödinger equation via cubic B-spline functions.

10. Constructing the child as refugee: Visual representations of refugee children in digital news media.

11. State of the Art on Diffusion Models for Visual Computing.

12. Recent Trends in 3D Reconstruction of General Non‐Rigid Scenes.

13. Snow and Ice Animation Methods in Computer Graphics.

14. Strokes2Surface: Recovering Curve Networks From 4D Architectural Design Sketches.

15. A Survey on Cage‐based Deformation of 3D Models.

16. Physically‐based analytical erosion for fast terrain generation.

17. Practical Methods to Estimate Fabric Mechanics from Metadata.

18. Non‐Euclidean Sliced Optimal Transport Sampling.

19. Raster‐to‐Graph: Floorplan Recognition via Autoregressive Graph Prediction with an Attention Transformer.

20. FSKT‐GE: Feature maps similarity knowledge transfer for low‐resolution gaze estimation.

21. Self‐attention residual network‐based spatial super‐resolution synthesis for time‐varying volumetric data.

22. Feature‐enhanced representation with transformers for multi‐view stereo.

23. Acto3D: an open-source user-friendly volume rendering software for high-resolution 3D fluorescence imaging in biology.

24. The use of graphic displays and their influence on awareness and understanding of patient safety incidents: An exploratory study.

25. Implementation of Analytic Projective Geometry for Computer Graphics.

26. Convex Quadratic Programming for Computing Geodesic Distances on Triangle Meshes.

27. Theoretical and Empirical Analysis of a Fast Algorithm for Extracting Polygons from Signed Distance Bounds.

28. Designing electronic graphic symbol-based AAC systems: a scoping review. Part 1: system description.

29. A Novel Method for Regional Prospecting Based on Modern 3D Graphics.

30. Actual problems of distance learning in a technical university.

31. Construction of a surface intersection line using the method of spheres and auxiliary secant planes.

32. Learning filter selection policies for interpretable image denoising in parametrised action space.

33. On Self-Intersections of Cubic Bézier Curves.

34. Computer-Vision-Based Sensing Technologies for Livestock Body Dimension Measurement: A Survey.

35. The inverse barycentric displacement problem.

36. A Symmetric Non-Stationary Loop Subdivision with Applications in Initial Point Interpolation.

37. Dual Quaternion Matrix Equation AXB = C with Applications.

38. Correspondence Distillation from NeRF-Based GAN.

39. Detect with Style: A Contrastive Learning Framework for Detecting Computer-Generated Images.

40. Connectedness of Soft r-Topological Spaces.

41. AR‐Enabled Persistent Human–Machine Interfaces via a Scalable Soft Electrode Array.

42. Image representation and reconstruction by compositing Gaussian ellipses.

43. GMM-ICQ: A GMM vertex-optimization-based implicitly-connected quadrilateral format for 3D mesh storage.

44. Variational sparse diffusion and its application in mesh processing.

45. A Comprehensive Survey of Isocontouring Methods: Applications, Limitations and Perspectives.

46. CAGAN: Classifier‐augmented generative adversarial networks for weakly‐supervised COVID‐19 lung lesion localisation.

47. A Study on the Effects of Photogrammetry by the Camera Angle of View Using Computer Simulation.

48. Video Classification of Cloth Simulations: Deep Learning and Position-Based Dynamics for Stiffness Prediction.

49. A new representation and shape‐preserving properties of perturbed Bernstein operators.

50. Geometric analysis of non-degenerate shifted-knots Bézier surfaces in Minkowski space.

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