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240 results on '"Bump mapping"'

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1. The extensions of revolution-bump mapping

2. The extensions of revolution-bump mapping.

3. Image-based extrusion with realistic surface wrinkles.

6. Real-Time Dynamic Wrinkles of Face for Animated Skinned Mesh

10. A Novel Machine Vision-Based 3D Facial Action Unit Identification for Fatigue Detection

11. A Fast Probabilistic Bidirectional Texture Function Model

15. Revolution mapping with bump mapping support.

18. Application of Computer 3D Modeling Technology in Ceramic Tea Set Design

19. Oil Painting Style Rendering Based on Kuwahara Filter

20. Revolution mapping with bump mapping support

21. Simulation of water surface using current consumer-level graphics hardware

22. Self-similarity based editing of 3D surface textures using height and albedo maps.

23. Simplicial complex augmentation framework for bijective maps

24. Efficient anti-aliased bump mapping

25. Surface Detail Capturing for Realistic Facial Animation.

26. Texture designs and workflows for physically based rendering using procedural texture generation

28. Bump Mapping for Isosurface Volume Rendering

29. WebGL for the Dissemination of Research Results on Agustín de Betancourt’s Historical Inventions

30. Shadows on bump-mapped surfaces in ray tracing.

31. Horizon mapping: shadows for bump-mapped surfaces.

32. A 'lifegame' approach to surface modeling and rendering.

33. Virtual Mining Simulation of Cultural Relics Based on Virtual Reality

34. Evaluating Texture Compression Masking Effects Using Objective Image Quality Assessment Metrics

35. Complexities of designing terrain maps illustrated with horizontal hachures

36. A RANGE BASED METHOD FOR COMPLEX FACADE MODELING

37. Smart Surveillance Camera based on Pattern

38. Projection Mapping on Arbitrary Cubic Cell Complexes

40. Extreme 3D Face Reconstruction: Seeing Through Occlusions

41. Realistic pre-visualization based on color characteristics of 3D printer

42. Driving 3D morphable models using shading cues

43. Feature-Preserving Displacement Mapping With Graphics Processing Unit (GPU) Tessellation

44. The PSurface library

45. Improving the Rendering Speed of 3D Model Animation on Smart Phones

46. Adaptable aging factory for multiple objects and colorations

47. Monge mapping using hierarchical NURBS

48. Efficient Estimation and Representation of 3D model with Sensor Fusion

49. Bump Mapping Unparametrized Surfaces on the GPU

50. An improved description method of the bumpy texture

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