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The extensions of revolution-bump mapping

Authors :
Anouar Ragragui
Adnane Ouazzani Chahdi
Akram Halli
Khalid Satori
Hicham El Moubtahij
Source :
Journal of Graphic Engineering and Design, Vol 13, Iss 1, Pp 21-31 (2022)
Publication Year :
2022
Publisher :
University of Novi Sad, 2022.

Abstract

Creating 3D computer-generated surfaces has long been a difficult challenge in computer graphics, particularly when portraying massive landscapes with extremely detailed surfaces in real-time. Despite significant advances in computer vision in recent years, there is still a great demand for improved realism and the capacity to edit computer-generated 3D surfaces in real-time. We propose three scalable and faster algorithms for creating extended, beveled, and chamfered patterns using only two textures and a simple shape box. The proposed techniques produce visually pleasing results in real-time while retaining optimal rendering performance and without increasing the mesh density of the shape box.

Details

Language :
English
ISSN :
2217379X and 22179860
Volume :
13
Issue :
1
Database :
Directory of Open Access Journals
Journal :
Journal of Graphic Engineering and Design
Publication Type :
Academic Journal
Accession number :
edsdoj.0ce317f19de54cd0965ff04b32d04bf5
Document Type :
article
Full Text :
https://doi.org/10.24867/JGED-2022-1-021