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The extensions of revolution-bump mapping
- Source :
- Journal of Graphic Engineering and Design, Vol 13, Iss 1, Pp 21-31 (2022)
- Publication Year :
- 2022
- Publisher :
- University of Novi Sad, 2022.
-
Abstract
- Creating 3D computer-generated surfaces has long been a difficult challenge in computer graphics, particularly when portraying massive landscapes with extremely detailed surfaces in real-time. Despite significant advances in computer vision in recent years, there is still a great demand for improved realism and the capacity to edit computer-generated 3D surfaces in real-time. We propose three scalable and faster algorithms for creating extended, beveled, and chamfered patterns using only two textures and a simple shape box. The proposed techniques produce visually pleasing results in real-time while retaining optimal rendering performance and without increasing the mesh density of the shape box.
Details
- Language :
- English
- ISSN :
- 2217379X and 22179860
- Volume :
- 13
- Issue :
- 1
- Database :
- Directory of Open Access Journals
- Journal :
- Journal of Graphic Engineering and Design
- Publication Type :
- Academic Journal
- Accession number :
- edsdoj.0ce317f19de54cd0965ff04b32d04bf5
- Document Type :
- article
- Full Text :
- https://doi.org/10.24867/JGED-2022-1-021