27 results on '"Bengt-Olaf Schneider"'
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2. M-Buffer: A Flexible MISD Architecture for AdvancedGraphics.
3. Accelerating Polygon Clipping.
4. Interactive inspection of solids: cross-sections and interferences.
5. Fukuda-Style Image Tiling
6. An adaptive framework for 3D graphics over networks.
7. Efficient Polygon Clipping for an SIMD Graphics Pipeline.
8. M-Buffer: a flexible MISD architecture for advanced graphics.
9. Tutorial 6 - Rendering and Visualization in Parallel Environments.
10. PROOF: Ein objektraumorientierter Display-Prozessor.
11. Rendering and Visualization in Affordable Parallel Environments.
12. Guest editors' introduction.
13. Introduction.
14. Towards a Taxonomy for Display Processors.
15. Ray Tracing Rational B-Spline Patches in VLSI.
16. PROOF: An Architecture for Rendering in Object Space.
17. A Processor for an Object-Oriented Rendering System.
18. Session details: Hardware and displays
19. Raster Graphics Architectures
20. BRUSH as a Walkthrough System for Architectural Models
21. Interactive inspection of solids
22. Towards a Taxonomy for Display Processors
23. Siggraph/Eurographics Workshop on Graphics Hardware
24. Proceedings of the ACM SIGGRAPH/EUROGRAPHICS Symposium on Graphics Hardware 2005, Los Angeles, California, USA, July 30-31, 2005
25. Proceedings of the 1999 ACM SIGGRAPH/EUROGRAPHICS Workshop on Graphics Hardware, Los Angeles, CA, USA, August 8-9, 1999
26. Proceedings of the 1997 ACM SIGGRAPH/EUROGRAPHICS Workshop on Graphics Hardware, Los Angeles, CA, USA, August 3-4, 1997
27. EGGH96: Eurographics Workshop on Graphics Hardware 1996
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