42 results on '"Bayes–Nash equilibrium"'
Search Results
2. Cournot meets Bayes-Nash: A discontinuity in behavior in finitely repeated duopoly games.
- Author
-
Argenton, Cédric, Ivanova-Stenzel, Radosveta, and Müller, Wieland
- Subjects
- *
INFORMATION asymmetry , *GAMES , *COLLUSION , *EXPERIMENTAL economics - Abstract
We conduct a series of Cournot duopoly market experiments with a high number of repetitions and fixed matching. Our treatments include markets with (a) complete cost symmetry and complete information, (b) slight cost asymmetry and complete information, and (c) varying cost asymmetries and incomplete information. For the case of complete cost symmetry and complete information, our data confirm the well-known result that duopoly players achieve, on average, partial collusion. However, as soon as any level of cost asymmetry or incomplete information is introduced, observed average individual quantities are remarkably close to the static Bayes-Nash equilibrium predictions. [ABSTRACT FROM AUTHOR]
- Published
- 2024
- Full Text
- View/download PDF
3. Price Discrimination and Public Policy in the US College Market.
- Author
-
Fillmore, Ian
- Subjects
PRICE discrimination ,GOVERNMENT policy ,STUDENT financial aid ,ECONOMIC elites ,FEDERAL aid - Abstract
In the US, the federal government grants colleges access to a student's Free Application for Federal Student Aid (FAFSA) which facilitates substantial price discrimination. This article is the first to estimate the consequences of allowing colleges to use the FAFSA in their pricing decisions. I build and estimate a structural model of college pricing and simulate counterfactuals wherein some or all of the FAFSA information is restricted. I find that if FAFSA information were restricted, 13 |$\%$| of students attending elite colleges would be inefficiently priced out of the elite market. Nevertheless, student welfare would rise as colleges charged the majority of students lower prices. Colleges do use the FAFSA to transfer resources from high- to low-income students on average, but this redistribution is highly imprecise: allowing colleges to use the FAFSA harms one-third of low-income students while one in seven high-income students actually benefit. [ABSTRACT FROM AUTHOR]
- Published
- 2023
- Full Text
- View/download PDF
4. Equilibria in infinite games of incomplete information.
- Author
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Carbonell-Nicolau, Oriol
- Subjects
- *
EQUILIBRIUM , *GAMES , *FINITE, The , *MATHEMATICS - Abstract
The notion of communication equilibrium extends Aumann's (J Math Econ 1:67–96, 1974, https://doi.org/10.1016/0304-4068(74)90037-8) correlated equilibrium concept for complete information games to the case of incomplete information. This paper shows that this solution concept has the following property: for the class of incomplete information games with compact metric type and action spaces, and with payoff functions jointly measurable and continuous in actions, limits of Bayes-Nash equilibria of finite approximations to an infinite game are communication equilibria (and, in general, not Bayes-Nash equilibria) of the limit game. Stinchcombe's (J Econ Theory 146:638–655, 2011b, https://doi.org/10.1016/j.jet.2010.12.006) extension of Aumann's (J Math Econ 1:67–96, 1974, https://doi.org/10.1016/0304-4068(74)90037-8) solution concept to the case of incomplete information fails to satisfy this condition. [ABSTRACT FROM AUTHOR]
- Published
- 2021
- Full Text
- View/download PDF
5. Group contests with private information and the "Weakest Link".
- Author
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Barbieri, Stefano, Kovenock, Dan, Malueg, David A., and Topolyan, Iryna
- Subjects
- *
CONTESTS , *INFORMATION sharing , *SMALL groups , *EQUILIBRIUM - Abstract
We study weakest-link group contests with private information. We characterize all pure-strategy Bayes-Nash equilibria: various degrees of coordination are possible, from every cost type choosing a distinct effort level to all cost types coordinating on a single effort level. Such coordination may not enhance welfare. If groups are symmetric except for group size, players in the smaller group bid more aggressively than those in the larger group, but when asymmetries regard multiple dimensions, no clear-cut conclusions are evident. As an additional avenue for cooperation, we investigate cheap-talk sharing of private information among teammates, who then coordinate on the effort level most preferred by the player with the largest announced cost. A single group sharing information does better. But, with respect to the equilibrium in which all types choose a distinct effort, when players of both groups cooperate in this fashion all within-group gains are lost to increased competition between groups. [ABSTRACT FROM AUTHOR]
- Published
- 2019
- Full Text
- View/download PDF
6. Setting an Effective Pricing Policy for Double Auction Marketplaces
- Author
-
Shi, Bing, Huang, Yalong, Xiong, Shengwu, Gerding, Enrico H., Hutchison, David, Series editor, Kanade, Takeo, Series editor, Kittler, Josef, Series editor, Kleinberg, Jon M., Series editor, Mattern, Friedemann, Series editor, Mitchell, John C., Series editor, Naor, Moni, Series editor, Pandu Rangan, C., Series editor, Steffen, Bernhard, Series editor, Terzopoulos, Demetri, Series editor, Tygar, Doug, Series editor, Weikum, Gerhard, Series editor, Booth, Richard, editor, and Zhang, Min-Ling, editor
- Published
- 2016
- Full Text
- View/download PDF
7. Optimal crowdsourcing contests.
- Author
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Chawla, Shuchi, Hartline, Jason D., and Sivan, Balasubramanian
- Subjects
- *
CONTESTS - Abstract
Abstract We study the design and approximation of optimal crowdsourcing contests. Crowdsourcing contests can be modeled as all-pay auctions because entrants must exert effort up-front to enter. Unlike all-pay auctions where a usual design objective would be to maximize revenue, in crowdsourcing contests, the principal only benefits from the submission with the highest quality. We give a theory for optimal crowdsourcing contests that mirrors the theory of optimal auction design: the optimal crowdsourcing contest is a virtual valuation optimizer (the virtual valuation function depends on the distribution of contestant skills and the number of contestants). We also compare crowdsourcing contests with more conventional means of procurement. In this comparison, crowdsourcing contests are relatively disadvantaged because the effort of losing contestants is wasted. We show that the total wasted effort is at most the maximum effort which implies that crowdsourcing contests are a 2-approximation to an idealized model of conventional procurement. [ABSTRACT FROM AUTHOR]
- Published
- 2019
- Full Text
- View/download PDF
8. Cournot meets Bayes-Nash: A Discontinuity in Behavior Infinitely Repeated Duopoly Games
- Abstract
We conduct a series of Cournot duopoly market experiments with a high number of repetitions and fixed matching. Our treatments include markets with (a) complete cost symmetry and complete information, (b) slight cost asymmetry and complete information, and (c) varying cost asymmetries and incomplete information. For the case of complete cost symmetry and complete information, our data confirm the well-known result that duopoly players achieve, on average, partial collusion. However, as soon as any level of cost asymmetry or incomplete information is introduced, observed average individual quantities are remarkably close to the static Bayes-Nash equilibrium predictions.
- Published
- 2022
9. Cournot meets Bayes-Nash: A Discontinuity in Behavior Infinitely Repeated Duopoly Games
- Abstract
We conduct a series of Cournot duopoly market experiments with a high number of repetitions and fixed matching. Our treatments include markets with (a) complete cost symmetry and complete information, (b) slight cost asymmetry and complete information, and (c) varying cost asymmetries and incomplete information. For the case of complete cost symmetry and complete information, our data confirm the well-known result that duopoly players achieve, on average, partial collusion. However, as soon as any level of cost asymmetry or incomplete information is introduced, observed average individual quantities are remarkably close to the static Bayes-Nash equilibrium predictions.
- Published
- 2022
10. Cournot meets Bayes-Nash
- Subjects
Computer Science::Computer Science and Game Theory ,cooperation ,cournot ,collusion ,Bayes-Nash equilibrium ,Bayesian game ,experimental economics ,repeated games - Abstract
We conduct a series of Cournot duopoly market experiments with a high number of repetitions and fixed matching. Our treatments include markets with (a) complete cost symmetry and complete information, (b) slight cost asymmetry and complete information, and (c) varying cost asymmetries and incomplete information. For the case of complete cost symmetry and complete information, our data confirm the well-known result that duopoly players achieve, on average, partial collusion. However, as soon as any level of cost asymmetry or incomplete information is introduced, observed average individual quantities are remarkably close to the static Bayes-Nash equilibrium predictions.
- Published
- 2022
11. Cournot meets Bayes-Nash
- Subjects
cooperation ,cournot ,collusion ,Bayes-Nash equilibrium ,Bayesian game ,experimental economics ,repeated games - Abstract
We conduct a series of Cournot duopoly market experiments with a high number of repetitions and fixed matching. Our treatments include markets with (a) complete cost symmetry and complete information, (b) slight cost asymmetry and complete information, and (c) varying cost asymmetries and incomplete information. For the case of complete cost symmetry and complete information, our data confirm the well-known result that duopoly players achieve, on average, partial collusion. However, as soon as any level of cost asymmetry or incomplete information is introduced, observed average individual quantities are remarkably close to the static Bayes-Nash equilibrium predictions.
- Published
- 2022
12. Cournot meets Bayes-Nash
- Subjects
cooperation ,cournot ,collusion ,Bayes-Nash equilibrium ,Bayesian game ,experimental economics ,repeated games - Abstract
We conduct a series of Cournot duopoly market experiments with a high number of repetitions and fixed matching. Our treatments include markets with (a) complete cost symmetry and complete information, (b) slight cost asymmetry and complete information, and (c) varying cost asymmetries and incomplete information. For the case of complete cost symmetry and complete information, our data confirm the well-known result that duopoly players achieve, on average, partial collusion. However, as soon as any level of cost asymmetry or incomplete information is introduced, observed average individual quantities are remarkably close to the static Bayes-Nash equilibrium predictions.
- Published
- 2022
13. Cournot meets Bayes-Nash: A Discontinuity in Behavior Infinitely Repeated Duopoly Games
- Author
-
Argenton, Cedric, Ivanova-Stenzel, Radosveta, Müller, Wieland, Tilburg Law and Economic Center (TILEC), Research Group: Economics, and Department of Economics
- Subjects
Computer Science::Computer Science and Game Theory ,cooperation ,cournot ,collusion ,Bayes-Nash equilibrium ,Bayesian game ,experimental economics ,repeated games - Abstract
We conduct a series of Cournot duopoly market experiments with a high number of repetitions and fixed matching. Our treatments include markets with (a) complete cost symmetry and complete information, (b) slight cost asymmetry and complete information, and (c) varying cost asymmetries and incomplete information. For the case of complete cost symmetry and complete information, our data confirm the well-known result that duopoly players achieve, on average, partial collusion. However, as soon as any level of cost asymmetry or incomplete information is introduced, observed average individual quantities are remarkably close to the static Bayes-Nash equilibrium predictions.
- Published
- 2022
14. Item bidding for combinatorial public projects.
- Author
-
Markakis, Evangelos and Telelis, Orestis
- Subjects
- *
COMBINATORICS , *PROBLEM solving , *APPROXIMATION theory , *MATHEMATICAL analysis , *MATHEMATICAL functions - Abstract
We analyze a simple mechanism for the Combinatorial Public Project Problem ( Cppp ). The problem asks to select k out of m available items, so as to maximize the social welfare for autonomous agents with combinatorial preferences (valuation functions) over subsets of items. The Cppp constitutes an abstract model for decision making by autonomous agents and has been shown to present severe computational hardness, in the design of tractable truthful approximation mechanisms. We study a non-truthful mechanism that is, however, practically relevant to multi-agent environments, by virtue of its natural simplicity. The mechanism employs an item bidding interface, where every agent issues a separate bid for the inclusion of each distinct item in the outcome; the k items with the highest sums of bids are then chosen. As for the payment scheme, the agents are charged according to a direct adaptation of the VCG payment rule. For fairly expressive classes of the agents' valuation functions, we establish existence of socially optimal pure Nash equilibria, as well as strong equilibria, that are resilient to coordinated deviations of subsets of agents. Particularly with respect to pure Nash equilibria, we prove convergence of an iterative procedure. Subsequently, we derive worst-case bounds on the approximation of the optimum social welfare achieved in (strong) equilibrium by the mechanism. We show that the mechanism's performance improves with the number of agents that can coordinate their bids, and reaches half of the optimum welfare at strong equilibrium. Finally, we derive bounds on the mechanism's performance in Bayes–Nash equilibrium, under an incomplete information setting. [ABSTRACT FROM AUTHOR]
- Published
- 2017
- Full Text
- View/download PDF
15. Welfare Guarantees for Proportional Allocations.
- Author
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Caragiannis, Ioannis and Voudouris, Alexandros
- Subjects
- *
RESOURCE allocation -- Mathematical models , *GAME theory , *BAYES' theorem , *NASH equilibrium , *MATHEMATICAL optimization - Abstract
According to the proportional allocation mechanism from the network optimization literature, users compete for a divisible resource - such as bandwidth - by submitting bids. The mechanism allocates to each user a fraction of the resource that is proportional to her bid and collects an amount equal to her bid as payment. Since users act as utility-maximizers, this naturally defines a proportional allocation game. Syrgkanis and Tardos (STOC 2013) quantified the inefficiency of equilibria in this game with respect to the social welfare and presented a lower bound of 26.8 % on the price of anarchy over coarse-correlated and Bayes-Nash equilibria in the full and incomplete information settings, respectively. In this paper, we improve this bound to 50 % over both equilibrium concepts. Our analysis is simpler and, furthermore, we argue that it cannot be improved by arguments that do not take the equilibrium structure into account. We also extend it to settings with budget constraints where we show the first constant bound (between 36 and 50 %) on the price of anarchy of the corresponding game with respect to an effective welfare benchmark that takes budgets into account. [ABSTRACT FROM AUTHOR]
- Published
- 2016
- Full Text
- View/download PDF
16. Bayes-Nash Equilibrium and Game Theory in Public Expenditure Management
- Author
-
Petru FILIP, Marcel Ioan BOLOŞ, and Cristian Ioan OTGON
- Subjects
auction ,Bayes-Nash equilibrium ,optimization ,public authorities ,public expenditure ,Business ,HF5001-6182 ,Economic theory. Demography ,HB1-3840 ,Economics as a science ,HB71-74 - Abstract
Auctions purchases represent an effective mechanism for public authorities, designed to provide the buyer (public authority), products and services with a convenient time to complete the transaction and the option to set a minimum price. In this paper we will study the problem of the optimal public expenditure rules using Bayes-Nash equilibrium in an symmetrical auction with knowledge of independent value, meaning each bidder knows only his own information. After setting the function for optimum balance to profit for the bidders by minimizing this function (the derivation of I order) and maximize it (the derivation of II order), it has to identify the optimal range where the offer of a bidder for products and services will stand.
- Published
- 2011
17. Purification of Bayes Nash equilibrium with correlated types and interdependent payoffs.
- Author
-
Barelli, Paulo and Duggan, John
- Subjects
- *
NASH equilibrium , *BAYES' theorem , *STATISTICAL correlation , *EXISTENCE theorems , *GAME theory - Abstract
We establish purification results for Bayes–Nash equilibrium in a large class of Bayesian games with finite sets of pure actions. We allow for correlated types and interdependent payoffs and for type-dependent feasible action sets. The latter feature allows us to prove existence and purification results for pure Bayes–Nash equilibria in undominated strategies. We give applications to auctions, global games, and voting to illustrate the usefulness of our results. [ABSTRACT FROM AUTHOR]
- Published
- 2015
- Full Text
- View/download PDF
18. Uniform Price Auctions: Equilibria and Efficiency.
- Author
-
Markakis, Evangelos and Telelis, Orestis
- Subjects
- *
AUCTION theory , *NASH equilibrium , *TREASURY bills , *BIDDERS , *GAME theory - Abstract
We study the Uniform Price Auction, one of the standard sealed-bid multi-unit auction formats in Auction Theory, for selling multiple identical units of a single good to multi-demand bidders. Contrary to the truthful and efficient multi-unit Vickrey auction, the Uniform Price Auction encourages strategic bidding and is generally inefficient, due to a 'Demand Reduction' effect; bidders tend to bid for fewer (identical) units, so as to receive them at a lower uniform price. All the same, the uniform pricing rule is popular by its appeal to the anticipation that identical items should be identically priced. Its applications include, among others, sales of U.S. Treasury notes to investors and trade exchanges over the Internet facilitated by popular online brokers. In this work, we characterize pure undominated bidding strategies and give an algorithm for computing pure Nash equilibria in such strategies. Subsequently we show that their Price of Anarchy is $\frac {e}{e-1}$. Finally, we show that the Price of Anarchy of mixed Bayes-Nash equilibria with undominated support is at most $4-\frac {2}{k}$, where k is the number of auctioned items. To the best of our knowledge, our work provides the first (constructive) proof of existence of pure Nash equilibria in undominated strategies and the first performance evaluation (with respect to economic efficiency) of this popular auction format. [ABSTRACT FROM AUTHOR]
- Published
- 2015
- Full Text
- View/download PDF
19. A class of N-player Colonel Blotto games with multidimensional private information
- Author
-
Ewerhart, Christian, Kovenock, Dan, University of Zurich, and Ewerhart, Christian
- Subjects
information rents ,Bayes ,Gleichgewicht ,Colonel Blotto games ,Nash ,ComputerApplications_COMPUTERSINOTHERSYSTEMS ,generalized Dirichlet distributions ,Nash equilibrium ,private information ,ECON Department of Economics ,C72 ,D72 ,2604 Applied Mathematics ,10007 Department of Economics ,ddc:330 ,2209 Industrial and Manufacturing Engineering ,Bayes-Nash equilibrium ,Bayes–Nash equilibrium ,TheoryofComputation_GENERAL ,Ressourcenallokation ,1803 Management Science and Operations Research ,Nash-Gleichgewicht ,Netzwerk ,330 Economics ,1712 Software ,D82 ,networks - Abstract
In this paper, we study N-player Colonel Blotto games with incomplete information about battlefield valuations. Such games arise in job markets, research and development, electoral competition, security analysis, and conflict resolution. For M Ï N + 1 battlefields, we identify a Bayes-Nash equilibrium in which the resource allocation to a given battlefield is strictly monotone in the valuation of that battlefield. We also explore extensions such as heterogeneous budgets, the case M È N, full-support type distributions, and network games. Revised version, February 2021
- Published
- 2021
20. Auctions with Unique Equilibria.
- Author
-
CHAWLA, SHUCHI and HARTLINE, JASON D.
- Subjects
NASH equilibrium ,MATHEMATICAL optimization ,ORDINARY differential equations ,RISK aversion ,COMPUTER algorithms - Abstract
The article presents a study of Bayes-Nash equilibria (BNE) in a class of anonymous order-based auctions. Topics discussed include the existence of a unique Bayes Nash equilibrium when the values of bidder are independent and identically distributed, the outcome for the generalized first-price auction is in contrast to the generalized second-price auction, and the advantage of the first-price payments semantics over second-price payment semantics.
- Published
- 2013
21. The association problem with misleading partial channel state information.
- Author
-
Altman, Eitan, Wiecek, Piotr, and Haddad, Majed
- Abstract
It has been known that the throughput of the 802.11 WLAN is much smaller than the nominal bit rate offered when attempting to connect to an access point. A user may discover the quality of service offered by an access point only after taking the decision of which of the access points to connect to. In fact, the actual throughput of a user is a function of not only his channel state but also of that of the other connected users. This could likely lead to congestion and overload conditions in the Access Point (AP) in question (which offers the best signal strength) and all users would lose. The information available to users attempting to connect to an AP is thus misleading. In this paper, we develop a Nash-Bayesian game framework where users compete to maximize their throughput by picking the best locally serving radio access network (RAN) with respect to their own measurement, their demand and a partial statistical channel state information (CSI) of other users. We derive analytically the utilities perceived by users to obtain the equilibria. In particular, it is shown that equilibria strongly depend on the channel quality indicator. [ABSTRACT FROM PUBLISHER]
- Published
- 2012
- Full Text
- View/download PDF
22. Bayes–Nash equilibria of the generalized second-price auction.
- Author
-
Gomes, Renato and Sweeney, Kane
- Subjects
- *
NASH equilibrium , *ECONOMIC equilibrium , *AUCTIONS , *PRICING , *GROSS state product , *BAYESIAN analysis ,REVENUE - Abstract
Abstract: We develop a Bayes–Nash analysis of the generalized second-price (GSP) auction, the multi-unit auction used by search engines to sell sponsored advertising positions. Our main result characterizes the efficient Bayes–Nash equilibrium of the GSP and provides a necessary and sufficient condition that guarantees existence of such an equilibrium. With only two positions, this condition requires that the click–through rate of the second position is sufficiently smaller than that of the first. When an efficient equilibrium exists, we provide a necessary and sufficient condition for the auction revenue to decrease as click–through rates increase. Interestingly, under optimal reserve prices, revenue increases with the click–through rates of all positions. Further, we prove that no inefficient equilibrium of the GSP can be symmetric. Our results are in sharp contrast with the previous literature that studied the GSP under complete information. [Copyright &y& Elsevier]
- Published
- 2014
- Full Text
- View/download PDF
23. PyBNEq - A Tool for Computing Bayes-Nash Equilibria.
- Author
-
Joldeş, I., Pârv, B., Parpucea, I., and Lupşe, V.
- Subjects
BAYES' estimation ,NASH equilibrium ,INFORMATION processing ,GRAPHICAL user interfaces ,PYTHON programming language ,COMPUTER algorithms ,GAME theory - Abstract
This paper describes PyBNEq - a tool for computing Bayes-Nash equilibria for games of incomplete information. It is implemented in Python and has a graphical user interface, allowing the user to load/save/edit game data, and to find Bayes-Nash equilibria. Currently, PyBNEq implements Porter-Nudelman-Shoham algorithm for 2-player games and can be considered as a decision support system for solving games of incomplete information. [ABSTRACT FROM AUTHOR]
- Published
- 2013
24. Computing pure Bayesian-Nash equilibria in games with finite actions and continuous types
- Author
-
Rabinovich, Zinovi, Naroditskiy, Victor, Gerding, Enrico H., and Jennings, Nicholas R.
- Subjects
- *
BAYESIAN analysis , *NASH equilibrium , *GAME theory , *COMPUTER algorithms , *INFORMATION theory , *NUMERICAL analysis , *PROBLEM solving , *LINEAR systems - Abstract
Abstract: We extend the well-known fictitious play (FP) algorithm to compute pure-strategy Bayesian-Nash equilibria in private-value games of incomplete information with finite actions and continuous types (G-FACTs). We prove that, if the frequency distribution of actions (fictitious play beliefs) converges, then there exists a pure-strategy equilibrium strategy that is consistent with it. We furthermore develop an algorithm to convert the converged distribution of actions into an equilibrium strategy for a wide class of games where utility functions are linear in type. This algorithm can also be used to compute pure ϵ-Nash equilibria when distributions are not fully converged. We then apply our algorithm to find equilibria in an important and previously unsolved game: simultaneous sealed-bid, second-price auctions where various types of items (e.g., substitutes or complements) are sold. Finally, we provide an analytical characterisation of equilibria in games with linear utilities. Specifically, we show how equilibria can be found by solving a system of polynomial equations. For a special case of simultaneous auctions, we also solve the equations confirming the results obtained numerically. [Copyright &y& Elsevier]
- Published
- 2013
- Full Text
- View/download PDF
25. Duopoly Pricing Under 'Private Knowledge' of Product Differentiation.
- Author
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Ulibarri, Carlos
- Subjects
PRODUCT differentiation ,DUOPOLIES ,ECONOMIC competition ,PRICING ,ECONOMICS literature ,NASH equilibrium ,PROFIT - Abstract
This note studies price decisions in a duopoly industry where firms have private information over the degree of product differentiation (product-type). A Bayesian-Nash price solution is derived assuming firms maximize their 'certainty-equivalent' profit levels. The comparative-statics indicate that increased risk aversion over the rival's product triggers price competition. Consequently, the results of the study suggest revealing information is a higher reward strategy than concealing information in situations where rivals have asymmetric information over product type. These findings contribute to the industrial economic literature by generalizing the Bertrand equilibrium in an asymmetric information game model. [ABSTRACT FROM AUTHOR]
- Published
- 2012
- Full Text
- View/download PDF
26. Ex-post stability of Bayes–Nash equilibria of large games
- Author
-
Carmona, Guilherme and Podczeck, Konrad
- Subjects
- *
NASH equilibrium , *BAYESIAN analysis , *GAME theory , *SET theory , *METRIC spaces , *GENERALIZED spaces - Abstract
Abstract: We present a result on approximate ex-post stability of Bayes–Nash equilibria in semi-anonymous Bayesian games with a large finite number of players. The result allows playersʼ action and type spaces to be general compact metric spaces, thus extending a result by . [Copyright &y& Elsevier]
- Published
- 2012
- Full Text
- View/download PDF
27. BAYES-NASH EQUILIBRIUM IN THE PRESENCE OF INFORMATION SOURCES: COMPUTATIONAL ISSUES.
- Author
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Pârv, Bazil and Parpucea, Ilie
- Subjects
BAYESIAN analysis ,NASH equilibrium ,COMPUTER algorithms ,INFORMATION resources ,SEMANTICS - Abstract
This paper discusses computational issues of finding Bayes-Nash equilibrium (BNE) in the presence of information sources, which separate game-specific information from environment-based information. A general algorithm is given. [ABSTRACT FROM AUTHOR]
- Published
- 2011
28. ALTRUISM AND THE DECISION TO VOTE: EXPLAINING AND TESTING HIGH VOTER TURNOUT.
- Author
-
Jankowski, Richard
- Subjects
- *
ALTRUISM , *HELPING behavior , *PROSOCIAL behavior , *BAYESIAN analysis , *SELF-interest , *VOTER turnout , *POLITICAL participation , *ELECTIONS , *HUMANITARIANISM - Abstract
A core problem at the foundation of rational-actor models for politics is the seeming irrationality of voting, i.e. that it is irrational for voters to vote and to be informed about politics. Myerson has shown that only low turnouts are feasible if we just assume citizens vote on the basis of self interest, and there is uncertainty as to the number of voters. I modify the standard analysis by arguing that individuals are motivated by weak altruistic considerations when deciding whether to vote. First, I present a formal analysis of voting that has a unique, symmetric Bayes-Nash equilibrium for the voting game. It is a mixed-strategy equilibrium which also specifies the conditions under which high turnouts (in excess of 50% of the potential voters) will result. Second, I present an empirical test of the hypothesis using a unique data set (the National Election Survey Pilot Study in 1995) which includes various measures of ‘humanitarianism’. I am able to integrate that survey with the 1994 NES election survey to provide evidence that weak altruism is the single most important determinant of the decision to vote. [ABSTRACT FROM AUTHOR]
- Published
- 2007
- Full Text
- View/download PDF
29. 'From Exchange It Comes to Tears'. A Dutch 'Folk Theorem' Reconsidered.
- Author
-
Vriend, Nicolaas
- Subjects
ECONOMIC equilibrium ,GAME theory ,STRATEGIC planning ,ECONOMICS - Abstract
A Dutch ' folk theorem' holds that ' from exchange it comes to tears'. This seems to contradict the basic idea found in economics that exchange and trade can make both sides better off. We show that the ' folk theorem' has a better theoretical foundation than sometimes thought, as it is vindicated by the equilibrium of an exchange game with two-sided asymmetric information. We, then, explain the practical value of such ' folk wisdom' in the real world by showing why players might be unlikely to learn such an equilibrium strategy. [ABSTRACT FROM AUTHOR]
- Published
- 2003
- Full Text
- View/download PDF
30. The Cost of Simple Bidding in Combinatorial Auctions.
- Author
-
BOSSHARD, VITOR and SEUKEN, SVEN
- Subjects
BIDS ,AUCTIONS ,CONSUMER goods - Abstract
We study a class of manipulations in combinatorial auctions where bidders fundamentally misrepresent what goods they are interested in. Prior work has largely assumed that bidders only submit bids on their bundles of interest, which we call simple bidding: strategizing over the bid amounts, but not the bundle identities. However, we show that there exists an entire class of auction instances for which simple bids are never optimal in BNE, always being strictly dominated by complex bids (where bidders bid on goods they are not interested in). We show this result for the two most widely used auction mechanisms: first price and VCG-nearest. We also explore the structural properties of the winner determination problem that cause this phenomenon, and we use the insights gained to investigate how impactful complex bidding manipulations may be. We find that, in the worst case, a bidder's optimal complex bid may require bidding on an exponential number of bundles, even if the bidder is interested only in a single good. Thus, this phenomenon can greatly impact the auction's outcome, and should not be ignored by bidders and auction designers alike. [ABSTRACT FROM AUTHOR]
- Published
- 2021
- Full Text
- View/download PDF
31. Teorija igara i dizajn mehanizma
- Author
-
Vidov, Melita and Čaklović, Lavoslav
- Subjects
Bayesovi mehanizmi ,game theory ,public goods ,Kuch-Tucherov teorem ,direct mechanism ,optimizirajući mehanizam ,dizajn mehanizma ,mechanism design ,direktni mehanizam ,Bayesian mechanism ,Kuch-Tucherov theorem ,optimizing mechanism ,PRIRODNE ZNANOSTI. Matematika ,Bayes-Nash ravnoteža ,teorija igara ,javna dobra ,NATURAL SCIENCES. Mathematics ,Bayes-Nash equilibrium - Abstract
Ovaj diplomski rad je obradio temu dizajna mehanizma koja je temeljena na teoriji igara, podijeljenu obzirom na broj igrača. Za početak, obrađujemo mehanizme između jednog prodavača i jednog kupca. Prvo se bavimo davanjem cijene nerazdvojivom dobru gdje je prodavač dizajner mehanizma. Intuitivnim pristupom procjenjujemo da je prodavaču najbolje da na temelju procjene kupčevog tipa, koja je dana funkcijom distribucije, postavi cijenu te maksimizira očekivani profit. Zanima nas postoji li bolji mehanizam. Uvodimo pojam direktnog mehanizma te ograničenja poticajne kompatibilnosti i individualne racionalnosti koje su nužne za lakšu analizu problema. Olakotna okolnost je što se ispostavilo (za sva poglavlja) da za svaki indirektni mehanizam gdje kupac ne mora prijavljivati istinit tip, postoji odgovarajući direktni mehanizam (princip otkrivenja). Nadalje, karakteriziramo svojstva takvih mehanizama koja su potrebna u potrazi za optimizirajućim mehanizmom. Na kraju se ispostavilo da je početna intuitivna strategija bila najbolji izbor pošto je prodavačeva objektivna funkcija linearna jer nema rizika. Nakon toga prelazimo na nelinearno davanje cijena, tj. davanje cijene razdvojivom dobru, primjerice šećeru. Problem je malo kompleksniji te rezultat nije toliko trivijalan jer korisnost kupca više nije linearna zbog dodatno definirane funkcije ν koja nam omogućuje manipuliranje. Na temelju pretpostavke da je distribucija slučajne varijable prijavljenog tipa regularna, dobijemo efektivan način za zadavanje mehanizma koji maksimizira profit. Na kraju poglavlja obrađujemo primjer u kojem vidimo da nam je uvedena funkcija ν dala popust na količinu. Drugo poglavlje obrađuje Bayesove mehanizme gdje u igri tražimo Bayes-Nash ravnotežu između igrača. Poglavlje počinje promatranjem aukcije jednog nerazdvojivog dobra gdje kupac daje na aukciju dobro za \(N \geq 2\) agenata. Definiramo analogone već spomenute funkcije distribucije, direktnog mehanizma, principa otkrivenja, samo sada u slučaju problema više varijabli. Stoga, primorani smo definirati dodatne funkcije vjerojatnosti prodaje, očekivanog transfera i korisnosti koje ovise samo o prijavljenom tipu jednog agenta. Većina posljedica karakterizacije svojstava je analogna. Sličnom analizom kao u prethodnom poglavlju, dobijemo da dobro prodajemo kupcu s najvećom pozitivnom vrijednošću funkcije \(\psi\), inače ne prodajemo. Na kraju obrađujemo primjer koji pokazuje kako se intuitivno raspoređuje vjerojatnost prodaje dobra kupcima. Zadnja tema kojom se bavimo su javna dobra. Imamo zajednicu od \(N \geq 2\) ljudi koji moraju odlučiti hoće li proizvoditi neko nerazdvojivo dobro. Odluka se donosi na temelju troška proizvodnje i iznosa transfera koji plaćaju agenti. Uz već dobro znane pojmove, definiramo i svojstvo ex ante i ex post budžetske ravnoteže, koje u suštini govore da ukupni transfer mora biti veći od troška proizvodnje. Prije svega zaključujemo da su to zapravo dva ekvivalentna pojma, stoga možemo birati koje ćemo koristiti. Prvo maksimiziramo blagostanje zajednice. Intuicija nas navodi na tzv. prvi najbolji mehanizam koji kaže da će se dobro proizvoditi ako je ukupna suma tipova veća od cijene proizvodnje. Nažalost se ispostavi da se poticajno kompatibilan individualno racionalan mehanizam može konstruirati samo u trivijalnim slučajevima. Koristeći Kuch-Tucherov teorem dobijemo drugi najbolji mehanizam za netrivijalne slučajeve. Sličnom analizom dobijemo i optimizirajući mehanizam za maksimizaciju profita. This thesis processed mechanism design topic which is based on game theory, divided due to the number of players. At the beginning we analyze mechanisms between a seller and a buyer. First we deal with giving prices to single indivisible good where the seller is a mechanism designer. With intuitive approach we estimate that the best for the seller to do is based on assessments of the buyer’s type, which is given by distribution function, to set the price and maximizes expected profit. We are interested in whether there is better mechanism. We introduce the concept of direct mechanism and incentive compatibility and individual rationality constraints that are necessary for easier analysis of the problem. Mitigating circumstance is that it turned out (for all chapters) that for any indirect mechanism where the buyer does not have to report true type, there is appropriate direct mechanism (revelation principle). Furthermore, we bring characterizations of mechanisms that were necessary in pursuit of optimizing mechanism. At the end it turned out that the beginning strategy was the best choice because the seller’s objective function is linear because there is no risk. After that, we have moved to nonlinear pricing i.e., pricing divisible good, for example sugar. The outcome of this complex problem isn’t so trivial because buyer’s utility is no longer linear because of further defined function ν which enables us to manipulate. Based on assumptions that distribution of random variable for reported type is regular, we have got effective way for setting mechanism that maximizes profit. At the end of the chapter we have processed an example that shows that the introduced function ν gave as a discount on the amount. The second chapter process Bayesian mechanism where in the game we look for Bayes-Nash equilibrium between players. Chapter starts with observing an auction of one indivisible good where the buyer gives his good on an auction for \(N > 2\) agents. Then we define analogues of already mentioned distribution function, direct mechanism, revelation principle, only now in a case with multiple variables. Thus, we have to define additional probability function of the sale, expected transfer and utility that depends only on reported type of one agent. Most of the consequences of the characterization of properties is analog. With a similar analysis as in the previous chapter, we get that we will sell the good to the buyer with the largest positive value of the function “psi”, otherwise we won’t sell. At the end we have an example that shows how to distribute the likelihood of the sale of goods to customers. The last topic that we are dealing with are public goods. We have a community \(N \geq 2\) of people who have to decide whether they will produce some indivisible good. Decision is made on the basis of cost of production and the amount of transfers that agents pay. We also define the property ex ante and ex post of budget balance, which essentially says that overall transfers must be greater than the cost of production. We conclude that these are two equivalent concepts, therefore we can choose whichever we want to use. First we maximize welfare of the community. Intuition leads us to first best mechanism which tells us that the good will be produce if the total sum of the types is greater than the cost of production. Unfortunately, it turns out that incentive compatible, individually rational mechanism can be built only in trivial cases. Using Kuch-Tucherov theorem we get second best mechanism for non-trivial cases. With a similar analysis we get optimizing mechanism for profit maximization. By observing the example we can see that profit maximization requires bigger types of agents from that one that maximizes the welfare.
- Published
- 2016
32. On the efficiency of divisible resource allocation mechanisms
- Author
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Καραγιάννης, Ιωάννης, Voudouris, Alexandros Andreas, Κακλαμάνης, Χρήστος, and Νικολετσέας, Σωτήριος
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Ισορροπία κατά Bayes-Nash ,Price of Anarchy ,Κόστος της Αναρχίας ,519.3 ,Coarce-correlated equilibrium ,Incomplete information setting ,Μοντέλο ελλιπούς πληροφόρησης ,Bayes-Nash equilibrium ,Συσχετιζόμενη ισορροπία ,Μηχανισμός αναλογικής κατανομής ,Proportional allocation mechanism - Abstract
Στην παρούσα μεταπτυχιακή διπλωματική εργασία χρησιμοποιούμε έννοιες και εργαλεία της Θεωρίας Παιγνίων με σκοπό να μελετήσουμε την απόδοση μηχανισμών κατανομής διαιρέσιμων πόρων εστιάζοντας κυρίως στον μηχανισμό αναλογικής κατανομής. Σύμφωνα με αυτόν τον μηχανισμό, ένα σύνολο χρηστών ανταγωνίζονται για ένα διαιρέσιμο πόρο -- όπως το εύρος ζώνης ενός τηλεπικοινωνιακού καναλιού -- υποβάλλοντας προσφορές. Ο μηχανισμός κατανέμει σε κάθε χρήστη ένα μέρος του πόρου το οποίο είναι ανάλογο της προσφοράς του και συλλέγει ένα ποσό ίσο με την προσφορά αυτή ως πληρωμή. Οι χρήστες στοχεύουν στη μεγιστοποίηση της ωφέλειας τους και συμπεριφέρονται στρατηγικά αλλάζοντας τις προσφορές τους με σκοπό να το πετύχουν. Έτσι, ο μηχανισμός ορίζει ένα παιχνίδι αναλογικής κατανομής. Παρουσιάζουμε γνωστά αποτελέσματα από τη σχετική βιβλιογραφία καθώς και νέα βελτιωμένα φράγματα για το κόστος της αναρχίας ως προς το κοινωνικό όφελος για συσχετιζόμενες ισορροπίες στο μοντέλο πλήρους πληροφόρησης και για ισορροπίες κατά Bayes-Nash στο μοντέλο ελλιπούς πληροφόρησης. Πιο συγκεκριμένα, παρουσιάζουμε ένα κάτω φράγμα 1/2 για το κόστος της αναρχίας ως προς τις προαναφερθείσες έννοιες ισορροπίας, βελτιώνοντας σημαντικά το προηγούμενο καλύτερο κάτω φράγμα 26.8% που πρόσφατα απέδειξαν οι Syrgkanis και Tardos (STOC 2013). Επίσης, μελετάμε για πρώτη φορά τη περίπτωση όπου οι χρήστες διαθέτουν περιορισμένους προϋπολογισμούς και παρουσιάζουμε ένα κάτω φράγμα περίπου 36% και ένα άνω φράγμα 50% για το κόστος της αναρχίας χρησιμοποιώντας ως αντικειμενική συνάρτηση το αποτελεσματικό όφελος το οποίο λαμβάνει υπόψη προϋπολογισμούς. In this thesis, we use notions and techniques from Game Theory in order to analyze the performance of divisible resource allocation mechanisms focusing mainly on the proportional allocation mechanism. According to this mechanism, a set of users are competing for a divisible resource -- such as bandwidth of a communication link -- by submitting bids. The mechanism allocates to each user a fraction of the resource that is proportional to the user's bid and collects an amount equal to the bid as payment. Users aim to maximize their individual utility and act strategically in order to achieve their goal. Hence, the mechanism defines a proportional allocation game. We cover previously known results from the related literature and present new bounds on the price of anarchy with respect to the social welfare over coarse-correlated and Bayes-Nash equilibria in the full and incomplete information settings, respectively. In particular, we prove a lower bound of $1/2$ for the price of anarchy over both equilibrium concepts, significantly improving the previously best known lower bound, presented by Syrgkanis and Tardos (STOC 2013). Furthermore, we study for the first time the scenario where users have budget constraints and present lower bounds on the price of anarchy using the effective welfare (which takes budgets into account) as an objective function.
- Published
- 2014
33. Analiza pokra z zveznimi vrednostmi
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Starc, Janez and Juvan, Martin
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game theory ,računalništvo ,computer science ,model with continuous values ,teorija iger ,univerzitetni študij ,optimal strategy ,diploma ,Bayesova igra ,Bayes-Nashevo ravnovesje ,diplomske naloge ,udc:004.85(043.2) ,poker ,Bayes-Nash equilibrium ,Bayesian game ,model z zveznimi vrednostmi ,optimalna strategija - Published
- 2014
34. Automated Dynamic Offset Applied to Cell Association
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Habib B. A. Sidi, Eitan Altman, Piotr Wiecek, Majed Haddad, Models for the performance analysis and the control of networks (MAESTRO), Inria Sophia Antipolis - Méditerranée (CRISAM), Institut National de Recherche en Informatique et en Automatique (Inria)-Institut National de Recherche en Informatique et en Automatique (Inria), Orange Labs [Issy les Moulineaux], France Télécom, Institute of Mathematics and Computer Science [Wroclaw] (IMCS), Wroclaw University of Science and Technology, and European Project: 317672,ICT,FP7-ICT-2011-8,CONGAS(2012)
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FOS: Computer and information sciences ,game theory ,Mathematical optimization ,Offset (computer science) ,Computer science ,Computer Science - Information Theory ,02 engineering and technology ,Bayes-Stackelberg equilibrium ,Base station ,Bayesian game ,0203 mechanical engineering ,Computer Science - Computer Science and Game Theory ,dynamic offset ,0202 electrical engineering, electronic engineering, information engineering ,Stackelberg competition ,Price of anarchy ,Bayes-Nash equilibrium ,channel state information ,Radio access network ,[INFO.INFO-GT]Computer Science [cs]/Computer Science and Game Theory [cs.GT] ,Information Theory (cs.IT) ,Price of Anarchy ,TheoryofComputation_GENERAL ,020302 automobile design & engineering ,020206 networking & telecommunications ,cell association ,misleading information ,WLAN ,Channel state information ,3G ,Game theory ,Computer Science and Game Theory (cs.GT) - Abstract
In this paper, we develop a hierarchical Bayesian game framework for automated dynamic offset selection. Users compete to maximize their throughput by picking the best locally serving radio access network (RAN) with respect to their own measurement, their demand and a partial statistical channel state information (CSI) of other users. In particular, we investigate the properties of a Stackelberg game, in which the base station is a player on its own. We derive analytically the utilities related to the channel quality perceived by users to obtain the equilibria. We study the Price of Anarchy (PoA) of such system, where the PoA is the ratio of the social welfare attained when a network planner chooses policies to maximize social welfare versus the social welfare attained in Nash/Stackeleberg equilibrium when users choose their policies strategically. We show by means of a Stackelberg formulation, how the operator, by sending appropriate information about the state of the channel, can configure a dynamic offset that optimizes its global utility while users maximize their individual utilities. The proposed hierarchical decision approach for wireless networks can reach a good trade-off between the global network performance at the equilibrium and the requested amount of signaling. Typically, it is shown that when the network goal is orthogonal to user's goal, this can lead the users to a misleading association problem., 12 pages, 3 figures, technical report. arXiv admin note: text overlap with arXiv:1002.3931, arXiv:0903.2966 by other authors
- Published
- 2014
35. Trade Disclosure, Information Learning and Securities Market Performance
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Wu, Chunchi and Zhang, Wei
- Published
- 2002
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36. Part A: Advertising, Promotion, and Marketing Communications: Advances in Digital Media: Who Should an Advertiser Target?
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Aziz, Arslan and Telang, Rahul
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ADVERTISERS ,ADVERTISING ,MARKETING - Published
- 2017
37. A game theoretic approach for the association problem in two-tier HetNets
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Eitan Altman, Majed Haddad, Habib B. A. Sidi, Piotr Wiecek, Models for the performance analysis and the control of networks (MAESTRO), Inria Sophia Antipolis - Méditerranée (CRISAM), Institut National de Recherche en Informatique et en Automatique (Inria)-Institut National de Recherche en Informatique et en Automatique (Inria), Institute of Mathematics and Computer Science [Wroclaw] (IMCS), Wroclaw University of Science and Technology, Laboratoire Informatique d'Avignon (LIA), and Avignon Université (AU)-Centre d'Enseignement et de Recherche en Informatique - CERI
- Subjects
game theory ,Mathematical optimization ,Theoretical computer science ,Computer science ,Decision theory ,Wireless communication ,4G LTE macro-cell ,Bayes-Stackelberg equilibrium ,Mobile communication ,small-cells ,Bayesian game ,dynamic offset ,Stackelberg competition ,Price of anarchy ,Computer architecture ,Bayes-Nash equilibrium ,Microprocessors ,channel state information ,price of anarchy ,[INFO.INFO-GT]Computer Science [cs]/Computer Science and Game Theory [cs.GT] ,Wireless network ,Computational modeling ,association problem ,Throughput ,Channel state information ,Games ,Game theory ,Heterogeneous network - Abstract
International audience; This paper addresses a Bayesian game theoretic framework for determining the association rules that decide to which cell a given mobile user should associate in LTE two-tier Heterogeneous Networks (HetNets). Users are assumed to compete to maximize their throughput by picking the best locally serving cell with respect to their own measurement, their demand and a partial statistical channel state information (CSI) of other users. In particular, we investigate the properties of a hierarchical game, in which the macro-cell BS is a player on its own. We derive analytically the utilities related to the channel quality perceived by users to obtain the equilibria. We show by means of a Stackelberg formulation, how the operator, by dynamically choosing the offset about the state of the channel, can optimize its global utility while end-users maximize their individual utilities. The proposed hierarchical decision approach for wireless networks can reach a good trade-off between the global network performance at the equilibrium and the requested amount of signaling. Typically, it is shown that when the network goal is orthogonal to user's goal, this can lead the users to a misleading association problem. Numerical results validate the expectation from the theoretical analysis and illustrate the advantages of the proposed approach.
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- 2013
38. The association problem with misleading partial channel state information
- Author
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Eitan Altman, Majed Haddad, Piotr Wiecek, Inria Sophia Antipolis - Méditerranée (CRISAM), Institut National de Recherche en Informatique et en Automatique (Inria), Models for the performance analysis and the control of networks (MAESTRO), Institut National de Recherche en Informatique et en Automatique (Inria)-Institut National de Recherche en Informatique et en Automatique (Inria), Institute of Mathematics and Computer Science [Wroclaw] (IMCS), Wroclaw University of Science and Technology, Laboratoire Informatique d'Avignon (LIA), and Avignon Université (AU)-Centre d'Enseignement et de Recherche en Informatique - CERI
- Subjects
game theory ,Radio access network ,Computer science ,business.industry ,Wireless network ,Quality of service ,Throughput ,3G LTE ,association problem ,Channel state information ,Wireless lan ,Computer Science::Networking and Internet Architecture ,[INFO]Computer Science [cs] ,Index Terms—WLAN ,Mobile telephony ,Bayes-Nash equilibrium ,business ,channel state information ,Throughput (business) ,Communication channel ,Computer network - Abstract
International audience; —It has been known that the throughput of the 802.11 WLAN is much smaller than the nominal bit rate offered when attempting to connect to an access point. A user may discover the quality of service offered by an access point only after taking the decision of which of the access points to connect to. In fact, the actual throughput of a user is a function of not only his channel state but also of that of the other connected users. This could likely lead to congestion and overload conditions in the Access Point (AP) in question (which offers the best signal strength) and all users would lose. The information available to users attempting to connect to an AP is thus misleading. In this paper, we develop a Nash-Bayesian game framework where users compete to maximize their throughput by picking the best locally serving radio access network (RAN) with respect to their own measurement, their demand and a partial statistical channel state information (CSI) of other users. We derive analytically the utilities perceived by users to obtain the equilibria. In particular, it is shown that equilibria strongly depend on the channel quality indicator.
- Published
- 2012
39. Agencijska dilema - informaciona asimetrija u problemu 'poslodavac-unajmljenik'
- Abstract
Posedovanjem nepotpunih i nesavršenih informacija, učesnici na tržištu ne ostvaruju optimalnu alokaciju resursa koja bi bila moguća u slučaju potpune informisanosti. S druge strane, blagovremena i relevantna informacija predstavlja proizvod za koji mora da se plati odgovarajuća tržišna cena. U savremenim korporacijama dve strane angažovane u nekom ugovoru, mogu imati različite ciljeve i posedovati različit nivo informacija. Ovaj problem poznat je pod nazivom problem 'poslodavac-unajmljenik'. Unajmljenici ponekad imaju lične ciljeve koji se ne podudaraju sa ciljevima poslodavca, pa je poslodavac taj koji mora da zadovolji sopstvene, ali i potrebe unajmljenika. Jedan od načina je i da unajmljenika motiviše nagradama, zabranama i kaznama. U ovom slučaju, kvalitativna ocena potreba i procena troškova dovodi po povećanja efikasnosti i bržeg rešavanja problema. U ovom radu ukazano je na značaj ekonomije informacija za funkcionisanje i rezultat tržišnih procesa. Za modeliranje tržišnih odnosa u uslovima kada su strane asimetrično informisane, korišćena je metodologija teorije igara. Problem 'poslodavac-unajmljenik' modeliran je kao Bajesova ekstenzivna igra, a rešenje je dobijeno primenom koncepta Bajes-Nešovog ekvilibrijuma. ., By possessing incomplete and imperfect information, market participants do not achieve the optimal allocation of resources that would be possible in the case of possessing complete information. On the other hand, timely and relevant information represents a product for which the appropriate market price must be paid. In modern corporations, the two sides engaged in a contract may have different goals and have different levels of information. This problem is called the 'principal-agent' problem. Agents sometimes have personal goals that do not coincide with the goals of the principal, thus the principal must achieve its own, but also the needs of agents. One way is to motivate the agent using rewards, prohibitions and penalties. In this case, the qualitative needs assessment and evaluation of costs results in greater efficiency and faster problem solving. The paper points out the importance of economics of information for the operation and the result of market processes. To model market relations in a situation where two parties are asymmetrically informed, the methodology of game theory is used. The problem of 'principal-agent' is modelled as the Bayesian game, where the solution is obtained using the concept of the Bayes-Nash equilibrium. .
- Published
- 2012
40. Incentive compability of dual transfer pricing
- Author
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Carstens, Stefan and Weinem, Michael
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Spieltheorie ,Verrechnungspreis ,M41 ,Anreizvertrag ,D82 ,Innerbetriebliche Leistungsverrechnung ,incentive compatibility ,ddc:330 ,dual transfer pricing ,agency theory ,Organisationsstruktur ,Bayes-Nash equilibrium ,risk dominance ,Prinzipal-Agent-Theorie ,Behavioral Accounting ,Theorie - Abstract
We examine the implementation of efficient decisions about accepting a special order with asymmetric information by means of a dual transfer pricing mechanism based on Ronen and McKinney (1970). The model is designed in a simple fashion, two vertically related divisions within a firm (manufacturing and distribution) process a special order of a single product. Each division manager has private information about the divisional parameters (production costs and profit margin) and both report simultaneously to the other manager. The reports mutually affect the managers' payoffs by determining the transfer payments which are payed to both divisions. Subsequently, based on the reports, the principal decides if the special order will be accepted. The outcome of this model is that cheating is a Bayes-Nash equilibrium and is Pareto-efficient, but truth-telling is a dominant strategy incentive-compatible equilibrium and strongly risk-dominates cheating. When adding an additional stage to the game, the accounting stage, it becomes clear that the incentives are inverse to those in Ronen and McKinney (1970) as the incentives to cheat disappear. The reason is that the managers only receive the 'award' from cheating if they indicate the true information in the accounting stage. If they choose to report untruthfully then they suffer a loss as they need to pay the difference between the true and the incorrectly accounted value out of their own pocket. It follows that this model design is more robust against cheating than the introduction of a penalty, as studied by Ronen (1992). Therefore, dual transfer prices are able to implement the first-best solution. These results also clearly disprove the main results of Wagenhofer (1994).
- Published
- 2000
41. Bayes-Nash Equilibria of the Generalized Second Price Auction.
- Author
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Gomes, Renato D. and Sweeney, Kane S.
- Subjects
AUCTIONS ,BIDDING strategies ,BAYESIAN analysis ,NASH equilibrium ,DECISION making ,DECISION theory ,MATHEMATICAL optimization ,PRISONER'S dilemma game - Abstract
We develop a Bayes-Nash analysis of the Generalized Second Price (GSP) auction. First, we characterize the efficient Bayes-Nash equilibrium of the GSP when such an equilibrium exists. We obtain sufficient conditions on click-through rates that guarantee existence and show that an efficient equilibrium may fail to exist if click-through rates across slots are sufficiently close. Next, we derive the counter-intuitive result that the seller's revenue may decrease as click-through rates increase. Fortunately, we show that setting optimal reserve prices reverses this result. Further, we prove that the GSP possesses no mixed strategy equilibrium and that no inefficient equilibrium can be symmetric. [ABSTRACT FROM AUTHOR]
- Published
- 2009
42. Computing pure Bayesian-Nash equilibria in games with finite actions and continuous types
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Zinovi Rabinovich, Victor Naroditskiy, Enrico H. Gerding, and Nicholas R. Jennings
- Subjects
COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE ,TheoryofComputation_MISCELLANEOUS ,Technology ,Linguistics and Language ,Computer Science::Computer Science and Game Theory ,SELLERS ,System of polynomial equations ,SYNERGIES ,0801 Artificial Intelligence And Image Processing ,Language and Linguistics ,Fictitious play ,symbols.namesake ,Bayesian game ,Complete information ,Artificial Intelligence ,Applied mathematics ,Common value auction ,Artificial Intelligence & Image Processing ,UPPER ENVELOPE ,Bayes-Nash equilibrium ,Mathematics ,Science & Technology ,Bayes–Nash equilibrium ,ALGORITHMS ,TheoryofComputation_GENERAL ,1702 Cognitive Science ,Simultaneous auctions ,Epsilon-Nash equilibrium ,Nash equilibrium ,Algorithmic game theory ,Computer Science ,symbols ,Mathematical economics ,Game theory - Abstract
We extend the well-known fictitious play (FP) algorithm to compute pure-strategy Bayesian-Nash equilibria in private-value games of incomplete information with finite actions and continuous types (G-FACTs). We prove that, if the frequency distribution of actions (fictitious play beliefs) converges, then there exists a pure-strategy equilibrium strategy that is consistent with it. We furthermore develop an algorithm to convert the converged distribution of actions into an equilibrium strategy for a wide class of games where utility functions are linear in type. This algorithm can also be used to compute pure ϵ-Nash equilibria when distributions are not fully converged. We then apply our algorithm to find equilibria in an important and previously unsolved game: simultaneous sealed-bid, second-price auctions where various types of items (e.g., substitutes or complements) are sold. Finally, we provide an analytical characterisation of equilibria in games with linear utilities. Specifically, we show how equilibria can be found by solving a system of polynomial equations. For a special case of simultaneous auctions, we also solve the equations confirming the results obtained numerically.
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