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1. Embodying Metaverse as artificial life: At the intersection of media and 4E cognition theories

2. Towards the evolution of multicellularity : a computational artificial life approach

3. Evolvability : a formal approach

4. Art and Artificial Life – a Primer

5. ALife Using Adaptive, Autonomous, and Individual Agent Control

6. Playware Explorations in Robot Art

7. Using Digital Organism Evolutionary Software in the Classroom.

8. Embodying Metaverse as Artificial Life: At the Intersection of Media and 4E Cognition Theories

9. Utelovljenje Metaverzuma kao arificijelnog života: na preseku medijskih i 4E kognitivnih teorija

12. Virtual Reality for Artificial Intelligence: human-centered simulation for social science.

13. On Writing and Reading Artistic Computational Ecosystems.

14. Creativity and ALife.

16. Simulation Environment for Artificial Creatures

17. Why I stopped worrying about the definition of life... and why you should as well.

18. The development of robot art.

19. Artificial Life and the Chinese Room Argument.

21. L'anfiteatro di Alife tra riusi e reimpieghi

23. Thin walled pottery from Alife (Northern Campania, Italy)

24. Artificial Life Simulation

25. L’età preromana

26. I luoghi di culto preromani

28. Playware Explorations in Robot Art

29. Playware Explorations in Robot Art

32. Image segmentation using socials agents

33. Un calice in terra sigillata da Alife

34. Livskroppe in silico:Kunstig kunst og det artificielles fakticitet - om alife, kunst og den computationelle traditions modelbegreb

35. Network Biology (http://www.iaees.org/publications/journals/nb/online-version.asp)

36. RSS (http://www.iaees.org/publications/journals/nb/rss.xml)

45. Artificial Life Releases Powerful New Data Mining Product: ALIFE-LOGATOR(TM)

46. Artificial Life and Advance Bank Start Co-Operation

47. Human Crowd Simulation: What CanWe Learn From ALife?

48. RSS (http://www.iaees.org/publications/journals/nb/rss.xml)

49. Network Biology (http://www.iaees.org/publications/journals/nb/online-version.asp)

50. Le cripte

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