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811 results on '"Immersive learning"'

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401. Why Story Matters: A Review of Narrative in Serious Games

404. Transforming Earth Science Education Through Immersive Experiences: Delivering on a Long Held Promise

405. An Immersive Learning Platform for Efficient Biology Learning of Secondary School-Level Students

406. Work-in-Progress–—Synapse VR: Catalyzing Collaboration Through Immersive Learning

407. Towards an Immersive Learning Knowledge Tree - a Conceptual Framework for Mapping Knowledge and Tools in the Field

408. Work-In-Progress-An Intelligent Immersive Learning System Using AI, XR and Robots

409. Supporting Teachers' SRL Beliefs and Practices with Immersive Learning Environments: Evidence from a Unique Simulations-Based Program

410. Using Support Vector Machine on EEG Signals for College Students' Immersive Learning Evaluation

411. Work-in-Progress-Augmented Reality Enriched Project Guide for Mechanical Engineering Students

412. Learning Organology in Virtual Environments: A Pilot Study for Virtual Music Education

413. Work-in-Progress–Supporting Software Engineering Education through Immersive Learning

414. Methodology of Implementing Virtual Reality in Education for Industry 4.0

415. XR-Immersive Labs Improve Student Motivation to Learn Kinesiology

416. Engaging students in COVID times with immersive learning and Self-driven Challenge Based Learning

417. Learning Mathematics in an Immersive Way

418. Gamified geo-challenges for immersive learning

419. In their shoes: Health care professionals walking a day in the life of patients with short bowel syndrome & intestinal failure.

420. Metacognition and Self-Scaffolding in MMORPGs: Case Study of an Adolescent Male Gamer.

421. Embracing Immersive learning, from schools to workplaces.

422. Patient Deterioration Education: Evaluation of Face-to-Face Simulation and e-Simulation Approaches.

423. Aprendizaje inmersivo 3D en el campo de la arquitectura y construcción

424. Taller de visitas de obra, modo virtual por suspensión de docencia presencial

425. Immersive and Authentic Learning Environments to Mitigate Security Vulnerabilities in Networked Game Devices.

426. AR Digestive System: 3D Visualization of the Digestive System with Augmented Reality.

427. Immersive Learning: Metaversos e Jogos Digitais na Educação.

428. Pandemic and Post-Pandemic Use of Immersive Learning Technology

429. Lifelong learning in the era of digital transformation : how digitalization is changing the education sector

430. Augmented Reality for Immersive Learning: Lessons Learnt from Educational Entrepreneurships

431. Introduction to the TSG25: The role and the use of technology in the teaching and learning of mathematics at lower secondary level

432. Graphical Big Data: From Simulation to Immersive Visualization

433. Making Use of Virtual Reality for Artificial Intelligence Education

434. Using a Mobile Augmented Reality APP on Mathematics Word Problems for Children

435. Beyond the horizon : Integrating immersive learning environments in the everyday classroom

437. L’interaction pédagogique dans les jeux d’apprentissage immersifs

438. Immersive and cultural transformation of the system of additional education as a tool for the development of environmental and social responsibility of the society

439. Ludificação na sala de aula – um estudo de caso: análise prévia

440. Experiences with virtual reality at secondary schools : is there an impact on learning success?

441. Education in the knowledge society : EKS

442. A review of immersive learning technologies featured at EDUCAUSE annual conferences: Evolution since 2016

443. Designing Multi-disciplinary Interactive Virtual Environments for Next-Generation Immersive Learning Experiences: Case Studies and Future Directions in Astrobiology, Anatomy and Cultural Heritage

444. Immersive Lemko ethnophilology

445. Gender Diversity in Computing and Immersive Games for Computer Programming Education: A Review

447. Creating Immersive Learning Experiences: A Pedagogical Design Perspective

448. Immersive learning laboratory in health and nursing: learning biosafety in a virtual world

449. The Use of Immersive Virtual Reality Technology to Deepen Learning in Singapore Schools

450. Effects of VR on Users' Speaking Performance and Cognitive Load: Design of VR-assisted English-Speaking Application on Mobile Phones

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