201. Game Harmony: A Behavioral Approach to Predicting Cooperation in Games.
- Author
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Zizzo, Daniel John and Tan, Jonathan H. W.
- Subjects
- *
HUMAN behavior models , *GAME theory , *PSYCHOLOGICAL research , *SOCIOECONOMICS , *DECISION making ,HUMAN behavior research - Abstract
Game harmony describes how harmonious (nonconflictual) or disharmonious (conflictual) the interests of players are in a game, as embodied in the game’s raw payoffs. It departs from the traditional game-theoretic approach in that it is a nonequilibrium behavioral approach that can be psychologically founded. The authors experimentally test the predictive power of basic game harmony measures on a variety of well-known 2 × 2 games and randomly generated 2 × 2 and 3 × 3 generic games. The findings support its all-rounded predictive power. Game harmony provides an alternative tool that is both powerful and parsimonious, as it does not require information on a player’s degree of rationality, social preferences, beliefs, and perceptions. [ABSTRACT FROM PUBLISHER]
- Published
- 2011
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