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Your search keyword '"Human-computer interaction -- Research"' showing total 344 results

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344 results on '"Human-computer interaction -- Research"'

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301. Crowd control

302. Face and gesture recognition: overview

303. Twitter location data can reveal users' home, work addresses

304. New Health and Medical Informatics Findings Has Been Reported by Investigators at Beijing Hospital (Residents' numeric inputting error in computerized physician order entry prescription)

305. Search

306. What you look at is what you get

308. Google Glass helps with Parkinson's disease research

309. It looks like a book ... do you use it like a book?

310. Look who's talking: after a decade of deafness, speech interfaces finally are ready to listen

311. Reports on Computer Research Findings from University of Bath Provide New Insights (The Impact of Social Presence on Feelings of Closeness in Personal Relationships)

312. Findings on Computer and Human Interaction Reported by Investigators at Vienna University of Technology (Teaching and Developing Social and Emotional Skills with Technology)

313. Computer developers aiming to exterminate the mouse

314. A controlled experiment to identify and test a representative primitive set of user object-oriented cursor actions

315. Computer Controls? Save your breath

318. Usability is much more than mice and menus

319. Human factors in a dynamic information society: where are we heading?

320. IBM plans a magic show for the folks at Comdex

321. Stable haptic interaction with virtual environments

322. Are people polite to computers? Responses to computer-based interviewing systems

323. The Human-Computer Interface and Information Literacy: Some Basics and Beyond

324. VRUSE - a computerised diagnostic tool: for usability evaluation of virtual/synthetic environment systems

325. A look at virtual reality

326. Computers: literacy or lunacy?

327. The latest in silicon implants

328. An information theory-based approach for quantitative evaluation of user interface complexity

329. Manipulation performance in interactive virtual environments

330. Localization of virtual objects in the near visual field

331. A HAL of a way to take the chip off Marvin's cold shoulder

332. System buyers finally value productivity

333. The eyes have it

334. Technology that touches

336. Study: little benefit from 'ergonomic' keyboards

337. Digital visionaries

338. Conquering space

339. Objects of worship

340. Designer model

341. Are people the forgotten factor in computing?

342. Triumph of mind over matter

343. IBM center to explore new tech

344. Rockwell to lead human-computer interface study

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