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298 results on '"Tack-Don Han"'

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151. Interactive features based augmented reality authoring tool

152. T&I engine

153. A split node cache scheme for fast ray tracing

154. An FPGA implementation of whitted-style ray tracing accelerator

155. Unsupervised clustering approaches to color classification for color-based image code recognition

156. Augmented Color Recognition by Applying Erasure Capability of Reed-Solomon Algorithm

157. ParaNets: A Parallel Network Architecture for Challenged Networks

158. Tag detection algorithm for improving the instability problem of an augmented reality

159. A Framework for Supporting Autonomous Navigation in Automobiles

160. Data fusion applied on autonomous ground vehicles

161. Implementation of new services to support ubiquitous computing for town life

162. Implementation of new services to support ubiquitous computing for campus life

163. A mid-texturing pixel rasterization pipeline architecture for 3D rendering processors

164. Mapping of neural networks onto the memory-processor integrated architecture

165. A memory access system for merged memory with logic LSIs

166. Design of an augmented generalized cube network

167. An efficient local address generation for the block-cyclic distribution

168. An improved lookahead instruction prefetching

169. Matrix multiplications on the memory based processor array

170. An effective memory-processor integrated architecture for computer vision

171. Task scheduling in distributed computing systems with a genetic algorithm

172. Memory based processor array for artificial neural networks

173. High performance RAID system by using dual head disk structure

174. Reconfigurable Address Collector and Flying Cache Simulator

175. Adaptive parallel system as the high performance parallel architecture

176. In order issue out-of-order execution floating-point coprocessor for CalmRISC32

177. The cache memory system for CalmRISC32

178. The design of the perspective texture mapping for 3D computer graphics in rasterizer merged frame buffer technology

179. The design and implementation of CalmlRISC32 floating point unit

180. Efficient simultaneous rounding method removing sticky-bit from critical path for floating point addition

181. A low-power cache system for embedded processors

182. Performance comparison of various cache systems for texture mapping

183. Mobile digital image stabilisation using SIMD data path

184. Augmented Color Recognition by Applying Erasure Capability of Reed-Solomon Algorithm.

191. Editorial board

192. Non-referenced prefetch (NRP) cache for instruction prefetching

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