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101. GameSound, Quantitative Games Analysis, and the Digital Humanities.

102. An interview with Stephen Farrell.

103. The Navigli Project: A Digital Uncovering of Milan's Aquatic Geographies.

104. The Splendors and Mist(eries) of Romanian Digital Literary Studies: a State-of-the-Art just before Horizons 2020 closes off.

105. El proyecto RoSe Blent: un ejemplo de la era digital.

106. Illuminating Systemic Functional Grammatics (Theory) as a Viable Tool of Digital Humanities.

107. Perspectives of Digital Law: Visualization, Audiovisualization, and Multisensorization.

108. NEW DATA, NEW METHODS? SOURCES ON LADIES' SALON ORCHESTRAS IN EUROPE, 1870-1918.

109. Edward Tufte: Escaping Flatland: Sculpture and Prints.

110. A report on the reports of the stanford literary lab: A reason why the digital humanities may find it difficult to change literary history.

111. PRESERVACAO DA INFORMACAO DIGITAL ACESSO ÀS GERAÇÕES FUTURAS.

112. From Archive, to Access, to Experience--Historical Documents as a Basis for Immersive Experiences.

113. Manual Labour, Intellectual Labour and Digital (Academic) Labour: A Critical Enquiry of the Practice/Theory Debate in the Digital Humanities.

114. Digital Humanities and Literary Studies: A Conceptual Study.

115. BackMatter.

116. Analyzing the fictional worlds of Pixar with an eye on digital humanities.

117. DH for History Students: A Case Study at the Facultad de Filosofía y Letras (National Autonomous University of Mexico).

118. Otvorená veda a informačné správanie vedcov v SR.

119. 'The Innocence Project' - An Online Exhibition and Archive on Children and Comics in the 1940s and 1950s.

120. Reading Augustan Rome: Materiality as Rhetoric In Situ.

121. Anishinaabeskinuk: Writing Over Skins, Writing Over Imagi (natives).

123. On Disciplinary Finitude.

124. User-Centered Design Practices in Digital Humanities - Experiences from DARIAH and CENDARI.

125. They think all of this is new: Leveraging librarians' project management skills for the digital humanities.

126. Digital humanities and the emerging framework for digital curation.

127. Critique and Critical Making.

129. Guest Editor's Note: Process in Digital Geohumanities.

131. Vectors of Grace: Thomas Pynchon's Reimagined Technology and the Digital Humanities in Against the Day.

132. Wikipedia and history: a worthwhile partnership in the digital era?

137. Circling around texts and language: towards "pragmatic modelling" in Digital Humanities.

138. Toward an Inclusive Humanities of the Digital in Schools: The Sagittarius Literature Digitizing Project.

139. DRS2014: Design's Big Debates.

140. Anhang.

141. Schnittstellen.

142. Open Sourcing the Colonial Archive -- A Digital Montage of the History of Fernando Pó and the Bight of Biafra.

143. Jezik gibljivih slik v računalniških vizualizacijah literarnozgodovinske podatkovne zbirke.

144. Listening in on the Conversations: An Overview of Digital Humanities Pedagogy.

145. Digital Humanities for the Next Five Minutes.

146. STAR Scholars and Digital Cultural Heritage.

147. Open, Equitable, and Minimal: Teaching Digital Scholarly Editing North and South.

150. A Designer by any other name ….

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