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52. MIXED REALITY IN MEDICAL SIMULATION: A COMPREHENSIVE DESIGN METHODOLOGY

53. Evaluation of a Wearable AR Platform for Guiding Complex Craniotomies in Neurosurgery

54. Haptic-enabled collaborative learning in virtual reality for schools

55. Psychophysiological changes during workspace virtualization

56. Virtual reality-based simulation improves gynecologic brachytherapy proficiency, engagement, and trainee self-confidence

57. Aplikasi Tes Buta Warna Berbasis Virtual Reality

58. Eye Tracking Interaction on Unmodified Mobile VR Headsets Using the Selfie Camera

59. Evaluation of the impact of different levels of self-representation and body tracking on the sense of presence and embodiment in immersive VR

60. GestOnHMD: Enabling Gesture-based Interaction on Low-cost VR Head-Mounted Display

61. Augmented reality in the operating room: a clinical feasibility study

62. Quaint Devices: A Map of Headphone and Headset Plays∗

63. May I Remain Seated: A Pilot Study on the Impact of Reducing Room-Scale Trainings to Seated Conditions for Long Procedural Virtual Reality Trainings

64. VREDNOVANJE PRIKAZA ENTERIJERSKIH SCENA PUTEM MOBILNIH UREĐAJA

65. Correlation between Situational Awareness and EEG signals

66. Effect of marker position and size on the registration accuracy of HoloLens in a non-clinical setting with implications for high-precision surgical tasks

67. A virtual reality interface for the immersive manipulation of live microscopic systems

68. Meditating in Virtual Reality 3: 360° Video of Perceptual Presence of Instructor

69. Using head mounted display virtual reality simulations in large engineering classes: Operating vs observing

70. Three-dimensional modeled environments versus 360 degree panoramas for mobile virtual reality training

71. Implementation Of Training Aid Tools Development (Remote Control and Headset) For Sprint Tunanetra Athletes

72. A Comparison of Procedural Safety Training in Three Conditions: Virtual Reality Headset, Smartphone, and Printed Materials

73. Low-Cost Electroencephalography Device for Use in Biophysics Teaching

74. Development of an EMG based SVM supported control solution for the PlatypOUs education mobile robot using MindRove headset

75. Registration Techniques for Clinical Applications of Three-Dimensional Augmented Reality Devices

76. Autonomous Endoscope Robot Positioning Using Instrument Segmentation With Virtual Reality Visualization

77. Performance comparison of BCI speller stimuli design

78. Building Social Science Simulations for College Students Using VR Headsets

79. Is There a Place in Human Consciousness Where Surveillance Cannot Go?Noor: A Brain Opera

80. Augmented Reality (AR) based framework for supporting human workers in flexible manufacturing

81. Adaptive Thresholds of EEG Brain Signals for IoT Devices Authentication

82. Cognitive Skill Enhancement System Using Neuro-Feedback for ADHD Patients

83. Comparison of Conventional and Virtual Reality Box and Blocks Tests in Upper Limb Amputees: A Case-Control Study

84. Recognizing Emotional States With Wearables While Playing a Serious Game

85. BIOMEX-DB: A Cognitive Audiovisual Dataset for Unimodal and Multimodal Biometric Systems

86. QwertyRing

87. BlinKey

88. Running virtual: The effect of virtual reality on exercise

89. Personal audio system for neckband headset with low computational complexity

90. 'We Didn’t Catch That!' Using Voice Text Input on a Mixed Reality Headset in Noisy Environments

91. Metodología de conexión utilizando NeuroSKY Mindwave MW003 con MATLAB

92. Mixed reality system for nondestructive evaluation training

93. Deep Learning Based Pathology Detection for Smart Connected Healthcare

94. Remote damage inspection with AR custom headset

95. A Pipeline for the Implementation of Immersive Experience in Cultural Heritage Sites in Sicily

96. Can virtual reality headsets be used safely as a distraction method for paediatric orthopaedic patients? A feasibility study

97. Life Cycle Assessment of a Virtual Reality Device.

98. Life Cycle Assessment of a Virtual Reality Device.

99. Optical Wireless Channel Simulation for Communications Inside Aircraft Cockpits

100. Accuracy, recording interference, and articulatory quality of headsets for ultrasound recordings

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