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550 results on '"Output-sensitive algorithm"'

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501. A rank-one algorithm for unconstrained function minimization

502. A simple algorithm for building the 3-D convex hull

503. Complexity of the unification algorithm for first-order expressions

504. Time- and storage-efficient implementation of an optimal planar convex hull algorithm

505. Optimal parallel algorithms for computing convex hulls and for sorting

506. Determining the Three-dimensional Convex Hull of a Polyhedron

507. A Cutting Plane Algorithm for Min-Max Fractional Programming

508. The Ultimate Planar Convex Hull Algorithm?

509. A descent algorithm for nonsmooth convex optimization

510. Voronoi diagrams from convex hulls

511. On the complexity of convex hull algorithms if rotational minima can be found very fast

512. Two parallel algorithms for the convex hull problem in a two dimensional space

513. A Minimum-Cost Feature-Selection Algorithm for Binary-Valued Features

514. Parallel computational geometry

515. The analysis of a simple in-place merging algorithm

516. On the ultimate convex hull algorithm in practice

517. A linear algorithm to solve fixed-point equations on transition systems

518. A counterexample to an algorithm for computing monotone hulls of simple polygons

519. A geometric inequality and the complexity of computing volume

520. On Effective Procedures for Speeding Up Algorithms

521. Matching, Euler tours and the Chinese postman

522. On the complexity of finding the convex hull of a set of points

523. An output sensitive algorithm for discrete convex hulls

524. Constructing the convex hull of a partially sorted set of points

525. Optimal in-place and cache-oblivious algorithms for 3-d convex hulls and 2-d segment intersection

526. On point covers of c-oriented polygons

527. Three-dimensional convex hull as a fruitful source of diagrams

528. A fixed parameter algorithm for optimal convex partitions

529. Implementation of an adaptive algorithm for Richardson's method

530. Derandomizing an output-sensitive convex hull algorithm in three dimensions

531. Random Polygon Generation through Convex Layers

532. Comments on two parallel algorithms for the planar convex hull problem

533. On the application of the convex hull to histogram analysis in threshold selection

535. A note on determining the 3-dimensional convex hull of a set of points on a mesh of processors

536. Polling: a new randomized sampling technique for computational geometry

537. An efficient output-sensitive hidden surface removal algorithm and its parallelization

538. A Las Vegas algorithm for linear programming when the dimension is small

539. Applications of random sampling in computational geometry, II

540. A divide-and-conquer algorithm for computing 4-dimensional convex hulls

541. A new algorithm for minimizing convex functions over convex sets

542. A decomposition algorithm for multistage convex programs

543. Global k-means with similarity functions

544. CudaPre3D: An alternative preprocessing algorithm for accelerating 3D convex hull computation on the GPU

545. Fast algorithms for penetration and contact determination between non-convex polyhedral models

546. Convex hull in feature space for support vector machines

547. A General Branch-and-Bound Algorithm for Fair Division Problems

548. Direct determination of nickel in margarine

549. On-line construction of the convex hull of a simple polyline

550. Convex hull of chain-coded blob

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